47 lines
1.3 KiB
Python
47 lines
1.3 KiB
Python
# pveController
|
|
|
|
from views.PVP.chooseCharacterUI import ChooseCharacterUI
|
|
from views.PVE.roomUI import RoomUI
|
|
|
|
from sty import fg
|
|
|
|
# pour éviter les pb d'import circulaire
|
|
from typing import TYPE_CHECKING
|
|
|
|
if TYPE_CHECKING:
|
|
from controllers.mainController import MainController
|
|
|
|
|
|
class PveController:
|
|
|
|
def __init__(self, mController: "MainController") -> None:
|
|
self.mController = mController
|
|
self.db = self.mController.db
|
|
MAX_HEROES = 3
|
|
|
|
self.heroes = []
|
|
choice = -1
|
|
|
|
while choice < 1 or choice > MAX_HEROES:
|
|
print(f"How many heroes do you want in your team ?")
|
|
print(f"Choose between {fg.blue}1{fg.rs} and {fg.blue}{MAX_HEROES}{fg.rs}")
|
|
|
|
try:
|
|
choice = int(input("How many heroes do you want: "))
|
|
except ValueError:
|
|
print(f"{fg.red} Input a valid number {fg.rs}")
|
|
continue
|
|
|
|
if choice < 1 or choice > MAX_HEROES:
|
|
print(f"{fg.red}Invalid choice. Try again {fg.rs}")
|
|
|
|
for i in range(0, choice):
|
|
self.heroes.append(ChooseCharacterUI(self, False).hero)
|
|
|
|
RoomUI(self, 50, self.heroes)
|
|
RoomUI(self, 100, self.heroes)
|
|
RoomUI(self, 150, self.heroes)
|
|
RoomUI(self, 200, self.heroes)
|
|
|
|
if self.heroes:
|
|
print("You passed all rooms")
|