# pveController from views.PVP.chooseCharacterUI import ChooseCharacterUI from views.PVE.roomUI import RoomUI from sty import fg # pour éviter les pb d'import circulaire from typing import TYPE_CHECKING if TYPE_CHECKING: from controllers.mainController import MainController class PveController: def __init__(self, mController: "MainController") -> None: self.mController = mController self.db = self.mController.db MAX_HEROES = 3 self.heroes = [] choice = -1 while choice < 1 or choice > MAX_HEROES: print(f"How many heroes do you want in your team ?") print(f"Choose between {fg.blue}1{fg.rs} and {fg.blue}{MAX_HEROES}{fg.rs}") try: choice = int(input("How many heroes do you want: ")) except ValueError: print(f"{fg.red} Input a valid number {fg.rs}") continue if choice < 1 or choice > MAX_HEROES: print(f"{fg.red}Invalid choice. Try again {fg.rs}") for i in range(0, choice): self.heroes.append(ChooseCharacterUI(self, False).hero) RoomUI(self, 50, self.heroes) RoomUI(self, 100, self.heroes) RoomUI(self, 150, self.heroes) RoomUI(self, 200, self.heroes) if self.heroes: print("You passed all rooms")