CampBuddy/Camp.Buddy v2.2.1/Camp_Buddy-2.2.1-pc/renpy/dump.py
2025-03-03 23:00:33 +01:00

257 lines
6.7 KiB
Python

# Copyright 2004-2019 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# This file contains code to write the reflect.json file. This file contains
# information about the game that's used to reflect on the contents,
# including how to navigate around the game.
from __future__ import print_function
import inspect
import json
import sys
import os
import renpy
# A list of (name, filename, linenumber) tuples, for various types of
# name. These are added to as the definitions occur.
definitions = [ ]
transforms = [ ]
screens = [ ]
# Does a file exist? We cache the result here.
file_exists_cache = { }
def file_exists(fn):
rv = file_exists_cache.get(fn, None)
if rv is None:
fullfn = renpy.parser.unelide_filename(fn)
rv = os.path.exists(fullfn)
file_exists_cache[fn] = rv
return rv
# Did we do a dump?
completed_dump = False
def dump(error):
"""
Causes a JSON dump file to be written, if the user has requested it.
`error`
An error flag that is added to the written file.
"""
global completed_dump
args = renpy.game.args
if completed_dump:
return
completed_dump = True
if not args.json_dump:
return
def filter(name, filename): # @ReservedAssignment
"""
Returns true if the name is included by the filter, or false if it is excluded.
"""
filename = filename.replace("\\", "/")
if name.startswith("_") and not args.json_dump_private:
if name.startswith("__") and name.endswith("__"):
pass
else:
return False
if not file_exists(filename):
return False
if filename.startswith("common/") or filename.startswith("renpy/common/"):
return args.json_dump_common
if not filename.startswith("game/"):
return False
return True
result = { }
# Error flag.
result["error"] = error
# The size.
result["size"] = [ renpy.config.screen_width, renpy.config.screen_height ]
# The name and version.
result["name"] = renpy.config.name
result["version"] = renpy.config.version
# The JSON object we return.
location = { }
result["location"] = location
# Labels.
label = location["label"] = { }
for name, n in renpy.game.script.namemap.iteritems():
filename = n.filename
line = n.linenumber
if not isinstance(name, basestring):
continue
if not filter(name, filename):
continue
label[name] = [ filename, line ]
# Definitions.
define = location["define"] = { }
for name, filename, line in definitions:
if not filter(name, filename):
continue
define[name] = [ filename, line ]
# Screens.
screen = location["screen"] = { }
for name, filename, line in screens:
if not filter(name, filename):
continue
screen[name] = [ filename, line ]
# Transforms.
transform = location["transform"] = { }
for name, filename, line in transforms:
if not filter(name, filename):
continue
transform[name] = [ filename, line ]
# Code.
def get_line(o):
"""
Returns the filename and the first line number of the class or function o. Returns
None, None if unknown.
For a class, this doesn't return the first line number of the class, but rather
the line number of the first method in the class - hopefully.
"""
if inspect.isfunction(o):
return inspect.getfile(o), o.func_code.co_firstlineno
if inspect.ismethod(o):
return get_line(o.im_func)
return None, None
code = location["callable"] = { }
for modname, mod in sys.modules.items():
if mod is None:
continue
if modname == "store":
prefix = ""
elif modname.startswith("store."):
prefix = modname[6:] + "."
else:
continue
for name, o in mod.__dict__.items():
if inspect.isfunction(o):
try:
if inspect.getmodule(o) != mod:
continue
filename, line = get_line(o)
if filename is None:
continue
if not filter(name, filename):
continue
code[prefix + name] = [ filename, line ]
except:
continue
if inspect.isclass(o):
for methname, method in o.__dict__.iteritems():
try:
if inspect.getmodule(method) != mod:
continue
filename, line = get_line(method)
if filename is None:
continue
if not filter(name, filename):
continue
if not filter(methname, filename):
continue
code[prefix + name + "." + methname] = [ filename, line ]
except:
continue
# Add the build info from 00build.rpy, if it's available.
try:
result["build"] = renpy.store.build.dump() # @UndefinedVariable
except:
pass
if args.json_dump != "-":
new = args.json_dump + ".new"
with file(new, "w") as f:
json.dump(result, f)
if os.path.exists(args.json_dump):
os.unlink(args.json_dump)
os.rename(new, args.json_dump)
else:
json.dump(result, sys.stdout, indent=2)