# Copyright 2004-2019 Tom Rothamel # # Permission is hereby granted, free of charge, to any person # obtaining a copy of this software and associated documentation files # (the "Software"), to deal in the Software without restriction, # including without limitation the rights to use, copy, modify, merge, # publish, distribute, sublicense, and/or sell copies of the Software, # and to permit persons to whom the Software is furnished to do so, # subject to the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # This file contains code to write the reflect.json file. This file contains # information about the game that's used to reflect on the contents, # including how to navigate around the game. from __future__ import print_function import inspect import json import sys import os import renpy # A list of (name, filename, linenumber) tuples, for various types of # name. These are added to as the definitions occur. definitions = [ ] transforms = [ ] screens = [ ] # Does a file exist? We cache the result here. file_exists_cache = { } def file_exists(fn): rv = file_exists_cache.get(fn, None) if rv is None: fullfn = renpy.parser.unelide_filename(fn) rv = os.path.exists(fullfn) file_exists_cache[fn] = rv return rv # Did we do a dump? completed_dump = False def dump(error): """ Causes a JSON dump file to be written, if the user has requested it. `error` An error flag that is added to the written file. """ global completed_dump args = renpy.game.args if completed_dump: return completed_dump = True if not args.json_dump: return def filter(name, filename): # @ReservedAssignment """ Returns true if the name is included by the filter, or false if it is excluded. """ filename = filename.replace("\\", "/") if name.startswith("_") and not args.json_dump_private: if name.startswith("__") and name.endswith("__"): pass else: return False if not file_exists(filename): return False if filename.startswith("common/") or filename.startswith("renpy/common/"): return args.json_dump_common if not filename.startswith("game/"): return False return True result = { } # Error flag. result["error"] = error # The size. result["size"] = [ renpy.config.screen_width, renpy.config.screen_height ] # The name and version. result["name"] = renpy.config.name result["version"] = renpy.config.version # The JSON object we return. location = { } result["location"] = location # Labels. label = location["label"] = { } for name, n in renpy.game.script.namemap.iteritems(): filename = n.filename line = n.linenumber if not isinstance(name, basestring): continue if not filter(name, filename): continue label[name] = [ filename, line ] # Definitions. define = location["define"] = { } for name, filename, line in definitions: if not filter(name, filename): continue define[name] = [ filename, line ] # Screens. screen = location["screen"] = { } for name, filename, line in screens: if not filter(name, filename): continue screen[name] = [ filename, line ] # Transforms. transform = location["transform"] = { } for name, filename, line in transforms: if not filter(name, filename): continue transform[name] = [ filename, line ] # Code. def get_line(o): """ Returns the filename and the first line number of the class or function o. Returns None, None if unknown. For a class, this doesn't return the first line number of the class, but rather the line number of the first method in the class - hopefully. """ if inspect.isfunction(o): return inspect.getfile(o), o.func_code.co_firstlineno if inspect.ismethod(o): return get_line(o.im_func) return None, None code = location["callable"] = { } for modname, mod in sys.modules.items(): if mod is None: continue if modname == "store": prefix = "" elif modname.startswith("store."): prefix = modname[6:] + "." else: continue for name, o in mod.__dict__.items(): if inspect.isfunction(o): try: if inspect.getmodule(o) != mod: continue filename, line = get_line(o) if filename is None: continue if not filter(name, filename): continue code[prefix + name] = [ filename, line ] except: continue if inspect.isclass(o): for methname, method in o.__dict__.iteritems(): try: if inspect.getmodule(method) != mod: continue filename, line = get_line(method) if filename is None: continue if not filter(name, filename): continue if not filter(methname, filename): continue code[prefix + name + "." + methname] = [ filename, line ] except: continue # Add the build info from 00build.rpy, if it's available. try: result["build"] = renpy.store.build.dump() # @UndefinedVariable except: pass if args.json_dump != "-": new = args.json_dump + ".new" with file(new, "w") as f: json.dump(result, f) if os.path.exists(args.json_dump): os.unlink(args.json_dump) os.rename(new, args.json_dump) else: json.dump(result, sys.stdout, indent=2)