733 lines
27 KiB
Cython
733 lines
27 KiB
Cython
from libc.stdint cimport int64_t, uint64_t
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from libc.stddef cimport ptrdiff_t
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cdef extern from "renpygl.h":
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ctypedef unsigned int GLenum
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ctypedef unsigned char GLboolean
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ctypedef unsigned int GLbitfield
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ctypedef void GLvoid
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ctypedef signed char GLbyte
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ctypedef short GLshort
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ctypedef int GLint
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ctypedef int GLclampx
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ctypedef unsigned char GLubyte
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ctypedef unsigned short GLushort
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ctypedef unsigned int GLuint
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ctypedef int GLsizei
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ctypedef float GLfloat
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ctypedef float GLclampf
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ctypedef double GLdouble
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ctypedef double GLclampd
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ctypedef void *GLeglClientBufferEXT
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ctypedef void *GLeglImageOES
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ctypedef char GLchar
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ctypedef char GLcharARB
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ctypedef unsigned short GLhalfARB
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ctypedef unsigned short GLhalf
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ctypedef GLint GLfixed
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ctypedef ptrdiff_t GLintptr
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ctypedef ptrdiff_t GLsizeiptr
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ctypedef int64_t GLint64
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ctypedef uint64_t GLuint64
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ctypedef ptrdiff_t GLintptrARB
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ctypedef ptrdiff_t GLsizeiptrARB
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ctypedef int64_t GLint64EXT
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ctypedef uint64_t GLuint64EXT
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GLenum GL_FALSE
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GLenum GL_NONE
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GLenum GL_NO_ERROR
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GLenum GL_POINTS
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GLenum GL_ZERO
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GLenum GL_LINES
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GLenum GL_ONE
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GLenum GL_TRUE
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GLenum GL_LINE_LOOP
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GLenum GL_LINE_STRIP
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GLenum GL_TRIANGLES
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GLenum GL_TRIANGLE_STRIP
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GLenum GL_TRIANGLE_FAN
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GLenum GL_DEPTH_BUFFER_BIT
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GLenum GL_NEVER
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GLenum GL_LESS
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GLenum GL_EQUAL
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GLenum GL_LEQUAL
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GLenum GL_GREATER
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GLenum GL_NOTEQUAL
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GLenum GL_GEQUAL
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GLenum GL_ALWAYS
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GLenum GL_SRC_COLOR
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GLenum GL_ONE_MINUS_SRC_COLOR
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GLenum GL_SRC_ALPHA
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GLenum GL_ONE_MINUS_SRC_ALPHA
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GLenum GL_DST_ALPHA
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GLenum GL_ONE_MINUS_DST_ALPHA
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GLenum GL_DST_COLOR
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GLenum GL_ONE_MINUS_DST_COLOR
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GLenum GL_SRC_ALPHA_SATURATE
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GLenum GL_STENCIL_BUFFER_BIT
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GLenum GL_FRONT
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GLenum GL_BACK
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GLenum GL_FRONT_AND_BACK
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GLenum GL_INVALID_ENUM
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GLenum GL_INVALID_VALUE
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GLenum GL_INVALID_OPERATION
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GLenum GL_OUT_OF_MEMORY
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GLenum GL_INVALID_FRAMEBUFFER_OPERATION
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GLenum GL_CW
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GLenum GL_CCW
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GLenum GL_LINE_WIDTH
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GLenum GL_CULL_FACE
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GLenum GL_CULL_FACE_MODE
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GLenum GL_FRONT_FACE
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GLenum GL_DEPTH_RANGE
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GLenum GL_DEPTH_TEST
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GLenum GL_DEPTH_WRITEMASK
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GLenum GL_DEPTH_CLEAR_VALUE
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GLenum GL_DEPTH_FUNC
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GLenum GL_STENCIL_TEST
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GLenum GL_STENCIL_CLEAR_VALUE
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GLenum GL_STENCIL_FUNC
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GLenum GL_STENCIL_VALUE_MASK
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GLenum GL_STENCIL_FAIL
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GLenum GL_STENCIL_PASS_DEPTH_FAIL
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GLenum GL_STENCIL_PASS_DEPTH_PASS
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GLenum GL_STENCIL_REF
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GLenum GL_STENCIL_WRITEMASK
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GLenum GL_VIEWPORT
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GLenum GL_DITHER
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GLenum GL_BLEND
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GLenum GL_SCISSOR_BOX
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GLenum GL_SCISSOR_TEST
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GLenum GL_COLOR_CLEAR_VALUE
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GLenum GL_COLOR_WRITEMASK
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GLenum GL_UNPACK_ALIGNMENT
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GLenum GL_PACK_ALIGNMENT
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GLenum GL_MAX_TEXTURE_SIZE
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GLenum GL_MAX_VIEWPORT_DIMS
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GLenum GL_SUBPIXEL_BITS
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GLenum GL_RED_BITS
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GLenum GL_GREEN_BITS
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GLenum GL_BLUE_BITS
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GLenum GL_ALPHA_BITS
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GLenum GL_DEPTH_BITS
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GLenum GL_STENCIL_BITS
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GLenum GL_TEXTURE_2D
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GLenum GL_DONT_CARE
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GLenum GL_FASTEST
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GLenum GL_NICEST
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GLenum GL_BYTE
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GLenum GL_UNSIGNED_BYTE
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GLenum GL_SHORT
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GLenum GL_UNSIGNED_SHORT
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GLenum GL_INT
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GLenum GL_UNSIGNED_INT
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GLenum GL_FLOAT
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GLenum GL_INVERT
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GLenum GL_TEXTURE
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GLenum GL_DEPTH_COMPONENT
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GLenum GL_ALPHA
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GLenum GL_RGB
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GLenum GL_RGBA
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GLenum GL_LUMINANCE
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GLenum GL_LUMINANCE_ALPHA
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GLenum GL_KEEP
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GLenum GL_REPLACE
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GLenum GL_INCR
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GLenum GL_DECR
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GLenum GL_VENDOR
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GLenum GL_RENDERER
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GLenum GL_VERSION
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GLenum GL_EXTENSIONS
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GLenum GL_NEAREST
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GLenum GL_LINEAR
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GLenum GL_NEAREST_MIPMAP_NEAREST
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GLenum GL_LINEAR_MIPMAP_NEAREST
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GLenum GL_NEAREST_MIPMAP_LINEAR
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GLenum GL_LINEAR_MIPMAP_LINEAR
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GLenum GL_TEXTURE_MAG_FILTER
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GLenum GL_TEXTURE_MIN_FILTER
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GLenum GL_TEXTURE_WRAP_S
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GLenum GL_TEXTURE_WRAP_T
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GLenum GL_REPEAT
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GLenum GL_POLYGON_OFFSET_UNITS
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GLenum GL_COLOR_BUFFER_BIT
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GLenum GL_CONSTANT_COLOR
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GLenum GL_ONE_MINUS_CONSTANT_COLOR
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GLenum GL_CONSTANT_ALPHA
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GLenum GL_ONE_MINUS_CONSTANT_ALPHA
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GLenum GL_BLEND_COLOR
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GLenum GL_FUNC_ADD
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GLenum GL_BLEND_EQUATION
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GLenum GL_BLEND_EQUATION_RGB
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GLenum GL_FUNC_SUBTRACT
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GLenum GL_FUNC_REVERSE_SUBTRACT
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GLenum GL_UNSIGNED_SHORT_4_4_4_4
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GLenum GL_UNSIGNED_SHORT_5_5_5_1
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GLenum GL_POLYGON_OFFSET_FILL
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GLenum GL_POLYGON_OFFSET_FACTOR
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GLenum GL_RGBA4
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GLenum GL_RGB5_A1
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GLenum GL_TEXTURE_BINDING_2D
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GLenum GL_SAMPLE_ALPHA_TO_COVERAGE
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GLenum GL_SAMPLE_COVERAGE
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GLenum GL_SAMPLE_BUFFERS
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GLenum GL_SAMPLES
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GLenum GL_SAMPLE_COVERAGE_VALUE
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GLenum GL_SAMPLE_COVERAGE_INVERT
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GLenum GL_BLEND_DST_RGB
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GLenum GL_BLEND_SRC_RGB
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GLenum GL_BLEND_DST_ALPHA
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GLenum GL_BLEND_SRC_ALPHA
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GLenum GL_CLAMP_TO_EDGE
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GLenum GL_GENERATE_MIPMAP_HINT
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GLenum GL_DEPTH_COMPONENT16
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GLenum GL_UNSIGNED_SHORT_5_6_5
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GLenum GL_MIRRORED_REPEAT
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GLenum GL_ALIASED_POINT_SIZE_RANGE
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GLenum GL_ALIASED_LINE_WIDTH_RANGE
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GLenum GL_TEXTURE0
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GLenum GL_TEXTURE1
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GLenum GL_TEXTURE2
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GLenum GL_TEXTURE3
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GLenum GL_TEXTURE4
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GLenum GL_TEXTURE5
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GLenum GL_TEXTURE6
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GLenum GL_TEXTURE7
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GLenum GL_TEXTURE8
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GLenum GL_TEXTURE9
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GLenum GL_TEXTURE10
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GLenum GL_TEXTURE11
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GLenum GL_TEXTURE12
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GLenum GL_TEXTURE13
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GLenum GL_TEXTURE14
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GLenum GL_TEXTURE15
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GLenum GL_TEXTURE16
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GLenum GL_TEXTURE17
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GLenum GL_TEXTURE18
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GLenum GL_TEXTURE19
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GLenum GL_TEXTURE20
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GLenum GL_TEXTURE21
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GLenum GL_TEXTURE22
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GLenum GL_TEXTURE23
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GLenum GL_TEXTURE24
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GLenum GL_TEXTURE25
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GLenum GL_TEXTURE26
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GLenum GL_TEXTURE27
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GLenum GL_TEXTURE28
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GLenum GL_TEXTURE29
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GLenum GL_TEXTURE30
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GLenum GL_TEXTURE31
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GLenum GL_ACTIVE_TEXTURE
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GLenum GL_MAX_RENDERBUFFER_SIZE
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GLenum GL_INCR_WRAP
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GLenum GL_DECR_WRAP
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GLenum GL_TEXTURE_CUBE_MAP
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GLenum GL_TEXTURE_BINDING_CUBE_MAP
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GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_X
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GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_X
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GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Y
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GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
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GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Z
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GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
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GLenum GL_MAX_CUBE_MAP_TEXTURE_SIZE
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GLenum GL_VERTEX_ATTRIB_ARRAY_ENABLED
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GLenum GL_VERTEX_ATTRIB_ARRAY_SIZE
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GLenum GL_VERTEX_ATTRIB_ARRAY_STRIDE
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GLenum GL_VERTEX_ATTRIB_ARRAY_TYPE
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GLenum GL_CURRENT_VERTEX_ATTRIB
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GLenum GL_VERTEX_ATTRIB_ARRAY_POINTER
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GLenum GL_NUM_COMPRESSED_TEXTURE_FORMATS
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GLenum GL_COMPRESSED_TEXTURE_FORMATS
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GLenum GL_BUFFER_SIZE
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GLenum GL_BUFFER_USAGE
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GLenum GL_STENCIL_BACK_FUNC
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GLenum GL_STENCIL_BACK_FAIL
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GLenum GL_STENCIL_BACK_PASS_DEPTH_FAIL
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GLenum GL_STENCIL_BACK_PASS_DEPTH_PASS
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GLenum GL_BLEND_EQUATION_ALPHA
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GLenum GL_MAX_VERTEX_ATTRIBS
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GLenum GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
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GLenum GL_MAX_TEXTURE_IMAGE_UNITS
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GLenum GL_ARRAY_BUFFER
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GLenum GL_ELEMENT_ARRAY_BUFFER
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GLenum GL_ARRAY_BUFFER_BINDING
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GLenum GL_ELEMENT_ARRAY_BUFFER_BINDING
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GLenum GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
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GLenum GL_STREAM_DRAW
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GLenum GL_STATIC_DRAW
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GLenum GL_DYNAMIC_DRAW
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GLenum GL_FRAGMENT_SHADER
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GLenum GL_VERTEX_SHADER
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GLenum GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
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GLenum GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
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GLenum GL_SHADER_TYPE
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GLenum GL_FLOAT_VEC2
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GLenum GL_FLOAT_VEC3
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GLenum GL_FLOAT_VEC4
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GLenum GL_INT_VEC2
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GLenum GL_INT_VEC3
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GLenum GL_INT_VEC4
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GLenum GL_BOOL
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GLenum GL_BOOL_VEC2
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GLenum GL_BOOL_VEC3
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GLenum GL_BOOL_VEC4
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GLenum GL_FLOAT_MAT2
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GLenum GL_FLOAT_MAT3
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GLenum GL_FLOAT_MAT4
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GLenum GL_SAMPLER_2D
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GLenum GL_SAMPLER_CUBE
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GLenum GL_DELETE_STATUS
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GLenum GL_COMPILE_STATUS
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GLenum GL_LINK_STATUS
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GLenum GL_VALIDATE_STATUS
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GLenum GL_INFO_LOG_LENGTH
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GLenum GL_ATTACHED_SHADERS
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GLenum GL_ACTIVE_UNIFORMS
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GLenum GL_ACTIVE_UNIFORM_MAX_LENGTH
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GLenum GL_SHADER_SOURCE_LENGTH
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GLenum GL_ACTIVE_ATTRIBUTES
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GLenum GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
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GLenum GL_SHADING_LANGUAGE_VERSION
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GLenum GL_CURRENT_PROGRAM
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GLenum GL_STENCIL_BACK_REF
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GLenum GL_STENCIL_BACK_VALUE_MASK
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GLenum GL_STENCIL_BACK_WRITEMASK
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GLenum GL_FRAMEBUFFER_BINDING
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GLenum GL_RENDERBUFFER_BINDING
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GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
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GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
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GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
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GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
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GLenum GL_FRAMEBUFFER_COMPLETE
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GLenum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
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GLenum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
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GLenum GL_FRAMEBUFFER_UNSUPPORTED
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GLenum GL_COLOR_ATTACHMENT0
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GLenum GL_DEPTH_ATTACHMENT
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GLenum GL_STENCIL_ATTACHMENT
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GLenum GL_FRAMEBUFFER
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GLenum GL_RENDERBUFFER
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GLenum GL_RENDERBUFFER_WIDTH
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GLenum GL_RENDERBUFFER_HEIGHT
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GLenum GL_RENDERBUFFER_INTERNAL_FORMAT
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GLenum GL_STENCIL_INDEX8
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GLenum GL_RENDERBUFFER_RED_SIZE
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GLenum GL_RENDERBUFFER_GREEN_SIZE
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GLenum GL_RENDERBUFFER_BLUE_SIZE
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GLenum GL_RENDERBUFFER_ALPHA_SIZE
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GLenum GL_RENDERBUFFER_DEPTH_SIZE
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GLenum GL_RENDERBUFFER_STENCIL_SIZE
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ctypedef void (*glActiveTexture_type)(GLenum texture) nogil
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cdef glActiveTexture_type glActiveTexture
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ctypedef void (*glAttachShader_type)(GLuint program, GLuint shader) nogil
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cdef glAttachShader_type glAttachShader
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ctypedef void (*glBindAttribLocation_type)(GLuint program, GLuint index, const GLchar * name) nogil
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cdef glBindAttribLocation_type glBindAttribLocation
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ctypedef void (*glBindBuffer_type)(GLenum target, GLuint buffer) nogil
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cdef glBindBuffer_type glBindBuffer
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ctypedef void (*glBindFramebuffer_type)(GLenum target, GLuint framebuffer) nogil
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cdef glBindFramebuffer_type glBindFramebuffer
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ctypedef void (*glBindRenderbuffer_type)(GLenum target, GLuint renderbuffer) nogil
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cdef glBindRenderbuffer_type glBindRenderbuffer
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ctypedef void (*glBindTexture_type)(GLenum target, GLuint texture) nogil
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cdef glBindTexture_type glBindTexture
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ctypedef void (*glBlendColor_type)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) nogil
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cdef glBlendColor_type glBlendColor
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ctypedef void (*glBlendEquation_type)(GLenum mode) nogil
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cdef glBlendEquation_type glBlendEquation
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ctypedef void (*glBlendEquationSeparate_type)(GLenum modeRGB, GLenum modeAlpha) nogil
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cdef glBlendEquationSeparate_type glBlendEquationSeparate
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ctypedef void (*glBlendFunc_type)(GLenum sfactor, GLenum dfactor) nogil
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cdef glBlendFunc_type glBlendFunc
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ctypedef void (*glBlendFuncSeparate_type)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) nogil
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cdef glBlendFuncSeparate_type glBlendFuncSeparate
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ctypedef void (*glBufferData_type)(GLenum target, GLsizeiptr size, const void * data, GLenum usage) nogil
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cdef glBufferData_type glBufferData
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ctypedef void (*glBufferSubData_type)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) nogil
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cdef glBufferSubData_type glBufferSubData
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ctypedef GLenum (*glCheckFramebufferStatus_type)(GLenum target) nogil
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cdef glCheckFramebufferStatus_type glCheckFramebufferStatus
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ctypedef void (*glClear_type)(GLbitfield mask) nogil
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cdef glClear_type glClear
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ctypedef void (*glClearColor_type)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) nogil
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cdef glClearColor_type glClearColor
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ctypedef void (*glClearStencil_type)(GLint s) nogil
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cdef glClearStencil_type glClearStencil
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ctypedef void (*glColorMask_type)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) nogil
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cdef glColorMask_type glColorMask
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ctypedef void (*glCompileShader_type)(GLuint shader) nogil
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cdef glCompileShader_type glCompileShader
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ctypedef void (*glCompressedTexImage2D_type)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) nogil
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cdef glCompressedTexImage2D_type glCompressedTexImage2D
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ctypedef void (*glCompressedTexSubImage2D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) nogil
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cdef glCompressedTexSubImage2D_type glCompressedTexSubImage2D
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ctypedef void (*glCopyTexImage2D_type)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) nogil
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cdef glCopyTexImage2D_type glCopyTexImage2D
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ctypedef void (*glCopyTexSubImage2D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) nogil
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cdef glCopyTexSubImage2D_type glCopyTexSubImage2D
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ctypedef GLuint (*glCreateProgram_type)() nogil
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cdef glCreateProgram_type glCreateProgram
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ctypedef GLuint (*glCreateShader_type)(GLenum type) nogil
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cdef glCreateShader_type glCreateShader
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ctypedef void (*glCullFace_type)(GLenum mode) nogil
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cdef glCullFace_type glCullFace
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ctypedef void (*glDeleteBuffers_type)(GLsizei n, const GLuint * buffers) nogil
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cdef glDeleteBuffers_type glDeleteBuffers
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ctypedef void (*glDeleteFramebuffers_type)(GLsizei n, const GLuint * framebuffers) nogil
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cdef glDeleteFramebuffers_type glDeleteFramebuffers
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ctypedef void (*glDeleteProgram_type)(GLuint program) nogil
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cdef glDeleteProgram_type glDeleteProgram
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ctypedef void (*glDeleteRenderbuffers_type)(GLsizei n, const GLuint * renderbuffers) nogil
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cdef glDeleteRenderbuffers_type glDeleteRenderbuffers
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ctypedef void (*glDeleteShader_type)(GLuint shader) nogil
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cdef glDeleteShader_type glDeleteShader
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ctypedef void (*glDeleteTextures_type)(GLsizei n, const GLuint * textures) nogil
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cdef glDeleteTextures_type glDeleteTextures
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ctypedef void (*glDepthFunc_type)(GLenum func) nogil
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cdef glDepthFunc_type glDepthFunc
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ctypedef void (*glDepthMask_type)(GLboolean flag) nogil
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cdef glDepthMask_type glDepthMask
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ctypedef void (*glDetachShader_type)(GLuint program, GLuint shader) nogil
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cdef glDetachShader_type glDetachShader
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ctypedef void (*glDisable_type)(GLenum cap) nogil
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cdef glDisable_type glDisable
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ctypedef void (*glDisableVertexAttribArray_type)(GLuint index) nogil
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cdef glDisableVertexAttribArray_type glDisableVertexAttribArray
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ctypedef void (*glDrawArrays_type)(GLenum mode, GLint first, GLsizei count) nogil
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cdef glDrawArrays_type glDrawArrays
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ctypedef void (*glDrawElements_type)(GLenum mode, GLsizei count, GLenum type, const void * indices) nogil
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cdef glDrawElements_type glDrawElements
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ctypedef void (*glEnable_type)(GLenum cap) nogil
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cdef glEnable_type glEnable
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ctypedef void (*glEnableVertexAttribArray_type)(GLuint index) nogil
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cdef glEnableVertexAttribArray_type glEnableVertexAttribArray
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ctypedef void (*glFinish_type)() nogil
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cdef glFinish_type glFinish
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ctypedef void (*glFlush_type)() nogil
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cdef glFlush_type glFlush
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ctypedef void (*glFramebufferRenderbuffer_type)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) nogil
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cdef glFramebufferRenderbuffer_type glFramebufferRenderbuffer
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ctypedef void (*glFramebufferTexture2D_type)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) nogil
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cdef glFramebufferTexture2D_type glFramebufferTexture2D
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ctypedef void (*glFrontFace_type)(GLenum mode) nogil
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cdef glFrontFace_type glFrontFace
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ctypedef void (*glGenBuffers_type)(GLsizei n, GLuint * buffers) nogil
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cdef glGenBuffers_type glGenBuffers
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ctypedef void (*glGenFramebuffers_type)(GLsizei n, GLuint * framebuffers) nogil
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cdef glGenFramebuffers_type glGenFramebuffers
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ctypedef void (*glGenRenderbuffers_type)(GLsizei n, GLuint * renderbuffers) nogil
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cdef glGenRenderbuffers_type glGenRenderbuffers
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ctypedef void (*glGenTextures_type)(GLsizei n, GLuint * textures) nogil
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cdef glGenTextures_type glGenTextures
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ctypedef void (*glGenerateMipmap_type)(GLenum target) nogil
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cdef glGenerateMipmap_type glGenerateMipmap
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ctypedef void (*glGetActiveAttrib_type)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) nogil
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cdef glGetActiveAttrib_type glGetActiveAttrib
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ctypedef void (*glGetActiveUniform_type)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) nogil
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cdef glGetActiveUniform_type glGetActiveUniform
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ctypedef void (*glGetAttachedShaders_type)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders) nogil
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cdef glGetAttachedShaders_type glGetAttachedShaders
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ctypedef GLint (*glGetAttribLocation_type)(GLuint program, const GLchar * name) nogil
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cdef glGetAttribLocation_type glGetAttribLocation
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ctypedef void (*glGetBooleanv_type)(GLenum pname, GLboolean * data) nogil
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cdef glGetBooleanv_type glGetBooleanv
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ctypedef void (*glGetBufferParameteriv_type)(GLenum target, GLenum pname, GLint * params) nogil
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cdef glGetBufferParameteriv_type glGetBufferParameteriv
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ctypedef GLenum (*glGetError_type)() nogil
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cdef glGetError_type glGetError
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ctypedef void (*glGetFloatv_type)(GLenum pname, GLfloat * data) nogil
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cdef glGetFloatv_type glGetFloatv
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ctypedef void (*glGetFramebufferAttachmentParameteriv_type)(GLenum target, GLenum attachment, GLenum pname, GLint * params) nogil
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cdef glGetFramebufferAttachmentParameteriv_type glGetFramebufferAttachmentParameteriv
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ctypedef void (*glGetIntegerv_type)(GLenum pname, GLint * data) nogil
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cdef glGetIntegerv_type glGetIntegerv
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ctypedef void (*glGetProgramInfoLog_type)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) nogil
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cdef glGetProgramInfoLog_type glGetProgramInfoLog
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ctypedef void (*glGetProgramiv_type)(GLuint program, GLenum pname, GLint * params) nogil
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cdef glGetProgramiv_type glGetProgramiv
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ctypedef void (*glGetRenderbufferParameteriv_type)(GLenum target, GLenum pname, GLint * params) nogil
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cdef glGetRenderbufferParameteriv_type glGetRenderbufferParameteriv
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ctypedef void (*glGetShaderInfoLog_type)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) nogil
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cdef glGetShaderInfoLog_type glGetShaderInfoLog
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ctypedef void (*glGetShaderSource_type)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) nogil
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cdef glGetShaderSource_type glGetShaderSource
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ctypedef void (*glGetShaderiv_type)(GLuint shader, GLenum pname, GLint * params) nogil
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cdef glGetShaderiv_type glGetShaderiv
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ctypedef const GLubyte * (*glGetString_type)(GLenum name) nogil
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cdef glGetString_type glGetString
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ctypedef void (*glGetTexParameterfv_type)(GLenum target, GLenum pname, GLfloat * params) nogil
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cdef glGetTexParameterfv_type glGetTexParameterfv
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ctypedef void (*glGetTexParameteriv_type)(GLenum target, GLenum pname, GLint * params) nogil
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cdef glGetTexParameteriv_type glGetTexParameteriv
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ctypedef GLint (*glGetUniformLocation_type)(GLuint program, const GLchar * name) nogil
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cdef glGetUniformLocation_type glGetUniformLocation
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ctypedef void (*glGetUniformfv_type)(GLuint program, GLint location, GLfloat * params) nogil
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cdef glGetUniformfv_type glGetUniformfv
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ctypedef void (*glGetUniformiv_type)(GLuint program, GLint location, GLint * params) nogil
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cdef glGetUniformiv_type glGetUniformiv
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ctypedef void (*glGetVertexAttribPointerv_type)(GLuint index, GLenum pname, void ** pointer) nogil
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cdef glGetVertexAttribPointerv_type glGetVertexAttribPointerv
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ctypedef void (*glGetVertexAttribfv_type)(GLuint index, GLenum pname, GLfloat * params) nogil
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cdef glGetVertexAttribfv_type glGetVertexAttribfv
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ctypedef void (*glGetVertexAttribiv_type)(GLuint index, GLenum pname, GLint * params) nogil
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cdef glGetVertexAttribiv_type glGetVertexAttribiv
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ctypedef void (*glHint_type)(GLenum target, GLenum mode) nogil
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cdef glHint_type glHint
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ctypedef GLboolean (*glIsBuffer_type)(GLuint buffer) nogil
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cdef glIsBuffer_type glIsBuffer
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ctypedef GLboolean (*glIsEnabled_type)(GLenum cap) nogil
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cdef glIsEnabled_type glIsEnabled
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ctypedef GLboolean (*glIsFramebuffer_type)(GLuint framebuffer) nogil
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cdef glIsFramebuffer_type glIsFramebuffer
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ctypedef GLboolean (*glIsProgram_type)(GLuint program) nogil
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cdef glIsProgram_type glIsProgram
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ctypedef GLboolean (*glIsRenderbuffer_type)(GLuint renderbuffer) nogil
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cdef glIsRenderbuffer_type glIsRenderbuffer
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ctypedef GLboolean (*glIsShader_type)(GLuint shader) nogil
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cdef glIsShader_type glIsShader
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ctypedef GLboolean (*glIsTexture_type)(GLuint texture) nogil
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cdef glIsTexture_type glIsTexture
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ctypedef void (*glLineWidth_type)(GLfloat width) nogil
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cdef glLineWidth_type glLineWidth
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ctypedef void (*glLinkProgram_type)(GLuint program) nogil
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cdef glLinkProgram_type glLinkProgram
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ctypedef void (*glPixelStorei_type)(GLenum pname, GLint param) nogil
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cdef glPixelStorei_type glPixelStorei
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ctypedef void (*glPolygonOffset_type)(GLfloat factor, GLfloat units) nogil
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cdef glPolygonOffset_type glPolygonOffset
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ctypedef void (*glReadPixels_type)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) nogil
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cdef glReadPixels_type glReadPixels
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ctypedef void (*glRenderbufferStorage_type)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) nogil
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cdef glRenderbufferStorage_type glRenderbufferStorage
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ctypedef void (*glSampleCoverage_type)(GLfloat value, GLboolean invert) nogil
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cdef glSampleCoverage_type glSampleCoverage
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ctypedef void (*glScissor_type)(GLint x, GLint y, GLsizei width, GLsizei height) nogil
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cdef glScissor_type glScissor
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ctypedef void (*glShaderSource_type)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length) nogil
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cdef glShaderSource_type glShaderSource
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ctypedef void (*glStencilFunc_type)(GLenum func, GLint ref, GLuint mask) nogil
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cdef glStencilFunc_type glStencilFunc
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ctypedef void (*glStencilFuncSeparate_type)(GLenum face, GLenum func, GLint ref, GLuint mask) nogil
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cdef glStencilFuncSeparate_type glStencilFuncSeparate
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ctypedef void (*glStencilMask_type)(GLuint mask) nogil
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cdef glStencilMask_type glStencilMask
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ctypedef void (*glStencilMaskSeparate_type)(GLenum face, GLuint mask) nogil
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cdef glStencilMaskSeparate_type glStencilMaskSeparate
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ctypedef void (*glStencilOp_type)(GLenum fail, GLenum zfail, GLenum zpass) nogil
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cdef glStencilOp_type glStencilOp
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ctypedef void (*glStencilOpSeparate_type)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) nogil
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cdef glStencilOpSeparate_type glStencilOpSeparate
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ctypedef void (*glTexImage2D_type)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) nogil
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cdef glTexImage2D_type glTexImage2D
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ctypedef void (*glTexParameterf_type)(GLenum target, GLenum pname, GLfloat param) nogil
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cdef glTexParameterf_type glTexParameterf
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ctypedef void (*glTexParameterfv_type)(GLenum target, GLenum pname, const GLfloat * params) nogil
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cdef glTexParameterfv_type glTexParameterfv
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ctypedef void (*glTexParameteri_type)(GLenum target, GLenum pname, GLint param) nogil
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cdef glTexParameteri_type glTexParameteri
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ctypedef void (*glTexParameteriv_type)(GLenum target, GLenum pname, const GLint * params) nogil
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cdef glTexParameteriv_type glTexParameteriv
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ctypedef void (*glTexSubImage2D_type)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) nogil
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cdef glTexSubImage2D_type glTexSubImage2D
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ctypedef void (*glUniform1f_type)(GLint location, GLfloat v0) nogil
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cdef glUniform1f_type glUniform1f
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ctypedef void (*glUniform1fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil
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cdef glUniform1fv_type glUniform1fv
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ctypedef void (*glUniform1i_type)(GLint location, GLint v0) nogil
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cdef glUniform1i_type glUniform1i
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ctypedef void (*glUniform1iv_type)(GLint location, GLsizei count, const GLint * value) nogil
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cdef glUniform1iv_type glUniform1iv
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ctypedef void (*glUniform2f_type)(GLint location, GLfloat v0, GLfloat v1) nogil
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cdef glUniform2f_type glUniform2f
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ctypedef void (*glUniform2fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil
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cdef glUniform2fv_type glUniform2fv
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ctypedef void (*glUniform2i_type)(GLint location, GLint v0, GLint v1) nogil
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cdef glUniform2i_type glUniform2i
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ctypedef void (*glUniform2iv_type)(GLint location, GLsizei count, const GLint * value) nogil
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cdef glUniform2iv_type glUniform2iv
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ctypedef void (*glUniform3f_type)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) nogil
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cdef glUniform3f_type glUniform3f
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ctypedef void (*glUniform3fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil
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cdef glUniform3fv_type glUniform3fv
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ctypedef void (*glUniform3i_type)(GLint location, GLint v0, GLint v1, GLint v2) nogil
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cdef glUniform3i_type glUniform3i
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ctypedef void (*glUniform3iv_type)(GLint location, GLsizei count, const GLint * value) nogil
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cdef glUniform3iv_type glUniform3iv
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ctypedef void (*glUniform4f_type)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) nogil
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cdef glUniform4f_type glUniform4f
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ctypedef void (*glUniform4fv_type)(GLint location, GLsizei count, const GLfloat * value) nogil
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cdef glUniform4fv_type glUniform4fv
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ctypedef void (*glUniform4i_type)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) nogil
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cdef glUniform4i_type glUniform4i
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ctypedef void (*glUniform4iv_type)(GLint location, GLsizei count, const GLint * value) nogil
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cdef glUniform4iv_type glUniform4iv
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ctypedef void (*glUniformMatrix2fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil
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cdef glUniformMatrix2fv_type glUniformMatrix2fv
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ctypedef void (*glUniformMatrix3fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil
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cdef glUniformMatrix3fv_type glUniformMatrix3fv
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ctypedef void (*glUniformMatrix4fv_type)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) nogil
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cdef glUniformMatrix4fv_type glUniformMatrix4fv
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ctypedef void (*glUseProgram_type)(GLuint program) nogil
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cdef glUseProgram_type glUseProgram
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ctypedef void (*glValidateProgram_type)(GLuint program) nogil
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cdef glValidateProgram_type glValidateProgram
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ctypedef void (*glVertexAttrib1f_type)(GLuint index, GLfloat x) nogil
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cdef glVertexAttrib1f_type glVertexAttrib1f
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ctypedef void (*glVertexAttrib1fv_type)(GLuint index, const GLfloat * v) nogil
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cdef glVertexAttrib1fv_type glVertexAttrib1fv
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ctypedef void (*glVertexAttrib2f_type)(GLuint index, GLfloat x, GLfloat y) nogil
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cdef glVertexAttrib2f_type glVertexAttrib2f
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ctypedef void (*glVertexAttrib2fv_type)(GLuint index, const GLfloat * v) nogil
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cdef glVertexAttrib2fv_type glVertexAttrib2fv
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ctypedef void (*glVertexAttrib3f_type)(GLuint index, GLfloat x, GLfloat y, GLfloat z) nogil
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cdef glVertexAttrib3f_type glVertexAttrib3f
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ctypedef void (*glVertexAttrib3fv_type)(GLuint index, const GLfloat * v) nogil
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cdef glVertexAttrib3fv_type glVertexAttrib3fv
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ctypedef void (*glVertexAttrib4f_type)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) nogil
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cdef glVertexAttrib4f_type glVertexAttrib4f
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ctypedef void (*glVertexAttrib4fv_type)(GLuint index, const GLfloat * v) nogil
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cdef glVertexAttrib4fv_type glVertexAttrib4fv
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ctypedef void (*glVertexAttribPointer_type)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer) nogil
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cdef glVertexAttribPointer_type glVertexAttribPointer
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ctypedef void (*glViewport_type)(GLint x, GLint y, GLsizei width, GLsizei height) nogil
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cdef glViewport_type glViewport
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