CampBuddy/Camp.Buddy v2.2.1/Camp_Buddy-2.2.1-pc/renpy/gl2/gl2draw.pxd
2025-03-03 23:00:33 +01:00

80 lines
2.6 KiB
Cython

# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
from renpy.display.matrix cimport Matrix, Matrix2D
cimport renpy.display.render as render
from renpy.gl2.gl2texture cimport TextureLoader
from uguugl cimport *
cdef class GL2Draw:
cdef bint did_init
cdef object window
cdef tuple virtual_size
cdef public tuple physical_size
cdef public tuple drawable_size
cdef public tuple virtual_box
cdef public tuple physical_box
cdef object mouse_old_visible
cdef object mouse_info
cdef object texture_cache
cdef double last_redraw_time
cdef double redraw_period
cdef public dict info
cdef object old_fullscreen
cdef public object fullscreen_surface
cdef object display_info
cdef tuple clip_cache
cdef tuple default_clip
cdef float dpi_scale
cdef object shader_cache
cdef public tuple clip_rtt_box
cdef public float draw_per_phys
cdef public tuple drawable_viewport
cdef public object draw_per_virt
cdef public Matrix virt_to_draw
cdef public Matrix draw_to_virt
cdef public int fast_redraw_frames
cdef public bint gles
# The color texture object used for offscreen rendering.
cdef GLuint color_texture
# The depth renderbuffer object used for offscreen rendering.
cdef GLuint depth_renderbuffer
# The framebuffer object used for offscreen rendering.
cdef GLuint fbo
# The texture_loader singleton.
cdef public TextureLoader texture_loader
# The default FBO.
cdef public GLuint default_fbo
# The current FBO.
cdef public GLuint current_fbo
cdef void change_fbo(self, GLuint fbo)