80 lines
2.6 KiB
Cython
80 lines
2.6 KiB
Cython
# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us>
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#
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# Permission is hereby granted, free of charge, to any person
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# obtaining a copy of this software and associated documentation files
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# (the "Software"), to deal in the Software without restriction,
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# including without limitation the rights to use, copy, modify, merge,
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# publish, distribute, sublicense, and/or sell copies of the Software,
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# and to permit persons to whom the Software is furnished to do so,
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# subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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from renpy.display.matrix cimport Matrix, Matrix2D
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cimport renpy.display.render as render
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from renpy.gl2.gl2texture cimport TextureLoader
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from uguugl cimport *
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cdef class GL2Draw:
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cdef bint did_init
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cdef object window
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cdef tuple virtual_size
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cdef public tuple physical_size
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cdef public tuple drawable_size
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cdef public tuple virtual_box
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cdef public tuple physical_box
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cdef object mouse_old_visible
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cdef object mouse_info
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cdef object texture_cache
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cdef double last_redraw_time
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cdef double redraw_period
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cdef public dict info
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cdef object old_fullscreen
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cdef public object fullscreen_surface
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cdef object display_info
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cdef tuple clip_cache
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cdef tuple default_clip
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cdef float dpi_scale
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cdef object shader_cache
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cdef public tuple clip_rtt_box
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cdef public float draw_per_phys
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cdef public tuple drawable_viewport
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cdef public object draw_per_virt
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cdef public Matrix virt_to_draw
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cdef public Matrix draw_to_virt
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cdef public int fast_redraw_frames
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cdef public bint gles
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# The color texture object used for offscreen rendering.
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cdef GLuint color_texture
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# The depth renderbuffer object used for offscreen rendering.
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cdef GLuint depth_renderbuffer
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# The framebuffer object used for offscreen rendering.
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cdef GLuint fbo
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# The texture_loader singleton.
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cdef public TextureLoader texture_loader
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# The default FBO.
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cdef public GLuint default_fbo
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# The current FBO.
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cdef public GLuint current_fbo
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cdef void change_fbo(self, GLuint fbo)
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