CampBuddy/Camp.Buddy v2.2.1/Camp_Buddy-2.2.1-pc/renpy/angle/gltexture.pxd
2025-03-03 23:00:33 +01:00

107 lines
2.9 KiB
Cython

# This file was automatically generated from renpy/gl/gltexture.pxd
# Modifications will be automatically overwritten.
# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
from renpy.display.matrix cimport Matrix
cimport renpy.display.render as render
from gldraw cimport Environ
cdef class TextureCore:
cdef public int width
cdef public int height
cdef public int generation
cdef public unsigned int number
cdef int format
cdef double xmul
cdef double xadd
cdef double ymul
cdef double yadd
cdef object premult
cdef tuple premult_size
cdef int premult_left
cdef int premult_right
cdef int premult_top
cdef int premult_bottom
cdef bint nearest
cdef public list free_list
cdef void make_ready(TextureCore)
cdef void make_nearest(TextureCore)
cdef void make_linear(TextureCore)
cpdef int allocate(TextureCore)
cdef public object debug
cdef class TextureGrid:
cdef object __weakref__
cdef public int width
cdef public int height
cdef list rows
cdef list columns
cdef list tiles # list of lists.
cdef public TextureGrid half_cache
cpdef void make_ready(self, bint nearest)
cdef public object debug
cdef public bint ready
cpdef blit(
TextureGrid tg,
double sx,
double sy,
Matrix transform,
double alpha,
double over,
Environ environ,
bint nearest)
cpdef blend(
TextureGrid tg0,
TextureGrid tg1,
double sx,
double sy,
Matrix transform,
double alpha,
double over,
double fraction,
Environ environ,
bint nearest)
cpdef imageblend(
TextureGrid tg0,
TextureGrid tg1,
TextureGrid tg2,
double sx,
double sy,
Matrix transform,
double alpha,
double over,
double fraction,
int ramp,
Environ environ,
bint nearest)