CampBuddy/Camp.Buddy v2.2.1/Camp_Buddy-2.2.1-pc/renpy/gl/gl.pxd
2025-03-03 23:00:33 +01:00

1578 lines
69 KiB
Cython

cdef extern from "glcompat.h" nogil:
ctypedef unsigned int GLenum
ctypedef unsigned char GLboolean
ctypedef unsigned int GLbitfield
ctypedef void GLvoid
ctypedef signed char GLbyte
ctypedef short GLshort
ctypedef int GLint
ctypedef unsigned char GLubyte
ctypedef unsigned short GLushort
ctypedef unsigned int GLuint
ctypedef int GLsizei
ctypedef float GLfloat
ctypedef float GLclampf
ctypedef double GLdouble
ctypedef double GLclampd
ctypedef long int GLsizeiptrARB
ctypedef long int GLintptrARB
ctypedef unsigned int GLhandleARB
ctypedef unsigned int GLhandle
ctypedef char GLchar
ctypedef char GLcharARB
enum:
GL_2D
GL_2_BYTES
GL_3D
GL_3D_COLOR
GL_3D_COLOR_TEXTURE
GL_3_BYTES
GL_4D_COLOR_TEXTURE
GL_4_BYTES
GL_ACCUM
GL_ACCUM_ALPHA_BITS
GL_ACCUM_BLUE_BITS
GL_ACCUM_BUFFER_BIT
GL_ACCUM_CLEAR_VALUE
GL_ACCUM_GREEN_BITS
GL_ACCUM_RED_BITS
GL_ACTIVE_TEXTURE
GL_ACTIVE_TEXTURE_ARB
GL_ADD
GL_ADD_SIGNED
GL_ADD_SIGNED_ARB
GL_ALIASED_LINE_WIDTH_RANGE
GL_ALIASED_POINT_SIZE_RANGE
GL_ALL_ATTRIB_BITS
GL_ALPHA
GL_ALPHA12
GL_ALPHA16
GL_ALPHA4
GL_ALPHA8
GL_ALPHA_BIAS
GL_ALPHA_BITS
GL_ALPHA_SCALE
GL_ALPHA_TEST
GL_ALPHA_TEST_FUNC
GL_ALPHA_TEST_REF
GL_ALWAYS
GL_AMBIENT
GL_AMBIENT_AND_DIFFUSE
GL_AND
GL_AND_INVERTED
GL_AND_REVERSE
GL_ARRAY_BUFFER_ARB
GL_ARRAY_BUFFER_BINDING_ARB
GL_ATTRIB_STACK_DEPTH
GL_AUTO_NORMAL
GL_AUX0
GL_AUX1
GL_AUX2
GL_AUX3
GL_AUX_BUFFERS
GL_BACK
GL_BACK_LEFT
GL_BACK_RIGHT
GL_BGR
GL_BGRA
GL_BGRA
GL_BITMAP
GL_BITMAP_TOKEN
GL_BLEND
GL_BLEND_DST
GL_BLEND_SRC
GL_BLUE
GL_BLUE_BIAS
GL_BLUE_BITS
GL_BLUE_SCALE
GL_BOOL_ARB
GL_BOOL_VEC2_ARB
GL_BOOL_VEC3_ARB
GL_BOOL_VEC4_ARB
GL_BUFFER_ACCESS_ARB
GL_BUFFER_MAPPED_ARB
GL_BUFFER_MAP_POINTER_ARB
GL_BUFFER_SIZE_ARB
GL_BUFFER_USAGE_ARB
GL_BYTE
GL_C3F_V3F
GL_C4F_N3F_V3F
GL_C4UB_V2F
GL_C4UB_V3F
GL_CCW
GL_CLAMP
GL_CLAMP_TO_BORDER
GL_CLAMP_TO_EDGE
GL_CLEAR
GL_CLIENT_ACTIVE_TEXTURE
GL_CLIENT_ACTIVE_TEXTURE_ARB
GL_CLIENT_ALL_ATTRIB_BITS
GL_CLIENT_ATTRIB_STACK_DEPTH
GL_CLIENT_PIXEL_STORE_BIT
GL_CLIENT_VERTEX_ARRAY_BIT
GL_CLIP_PLANE0
GL_CLIP_PLANE1
GL_CLIP_PLANE2
GL_CLIP_PLANE3
GL_CLIP_PLANE4
GL_CLIP_PLANE5
GL_COEFF
GL_COLOR
GL_COLOR_ARRAY
GL_COLOR_ARRAY_BUFFER_BINDING_ARB
GL_COLOR_ARRAY_POINTER
GL_COLOR_ARRAY_SIZE
GL_COLOR_ARRAY_STRIDE
GL_COLOR_ARRAY_TYPE
GL_COLOR_ATTACHMENT0_EXT
GL_COLOR_ATTACHMENT10_EXT
GL_COLOR_ATTACHMENT11_EXT
GL_COLOR_ATTACHMENT12_EXT
GL_COLOR_ATTACHMENT13_EXT
GL_COLOR_ATTACHMENT14_EXT
GL_COLOR_ATTACHMENT15_EXT
GL_COLOR_ATTACHMENT1_EXT
GL_COLOR_ATTACHMENT2_EXT
GL_COLOR_ATTACHMENT3_EXT
GL_COLOR_ATTACHMENT4_EXT
GL_COLOR_ATTACHMENT5_EXT
GL_COLOR_ATTACHMENT6_EXT
GL_COLOR_ATTACHMENT7_EXT
GL_COLOR_ATTACHMENT8_EXT
GL_COLOR_ATTACHMENT9_EXT
GL_COLOR_BUFFER_BIT
GL_COLOR_CLEAR_VALUE
GL_COLOR_INDEX
GL_COLOR_INDEXES
GL_COLOR_LOGIC_OP
GL_COLOR_MATERIAL
GL_COLOR_MATERIAL_FACE
GL_COLOR_MATERIAL_PARAMETER
GL_COLOR_SUM_ARB
GL_COLOR_WRITEMASK
GL_COMBINE
GL_COMBINE_ALPHA
GL_COMBINE_ALPHA_ARB
GL_COMBINE_ARB
GL_COMBINE_RGB
GL_COMBINE_RGB_ARB
GL_COMPILE
GL_COMPILE_AND_EXECUTE
GL_COMPRESSED_ALPHA
GL_COMPRESSED_INTENSITY
GL_COMPRESSED_LUMINANCE
GL_COMPRESSED_LUMINANCE_ALPHA
GL_COMPRESSED_RGB
GL_COMPRESSED_RGBA
GL_COMPRESSED_TEXTURE_FORMATS
GL_CONSTANT
GL_CONSTANT_ARB
GL_CONSTANT_ATTENUATION
GL_COPY
GL_COPY_INVERTED
GL_COPY_PIXEL_TOKEN
GL_CULL_FACE
GL_CULL_FACE_MODE
GL_CURRENT_BIT
GL_CURRENT_COLOR
GL_CURRENT_INDEX
GL_CURRENT_MATRIX_ARB
GL_CURRENT_MATRIX_STACK_DEPTH_ARB
GL_CURRENT_NORMAL
GL_CURRENT_RASTER_COLOR
GL_CURRENT_RASTER_DISTANCE
GL_CURRENT_RASTER_INDEX
GL_CURRENT_RASTER_POSITION
GL_CURRENT_RASTER_POSITION_VALID
GL_CURRENT_RASTER_TEXTURE_COORDS
GL_CURRENT_TEXTURE_COORDS
GL_CURRENT_VERTEX_ATTRIB_ARB
GL_CW
GL_DECAL
GL_DECR
GL_DEPTH
GL_DEPTH_ATTACHMENT_EXT
GL_DEPTH_BIAS
GL_DEPTH_BITS
GL_DEPTH_BUFFER_BIT
GL_DEPTH_CLEAR_VALUE
GL_DEPTH_COMPONENT
GL_DEPTH_FUNC
GL_DEPTH_RANGE
GL_DEPTH_SCALE
GL_DEPTH_TEST
GL_DEPTH_WRITEMASK
GL_DIFFUSE
GL_DITHER
GL_DOMAIN
GL_DONT_CARE
GL_DOT3_RGB
GL_DOT3_RGBA
GL_DOUBLE
GL_DOUBLEBUFFER
GL_DRAW_BUFFER
GL_DRAW_PIXEL_TOKEN
GL_DST_ALPHA
GL_DST_COLOR
GL_DYNAMIC_COPY_ARB
GL_DYNAMIC_DRAW_ARB
GL_DYNAMIC_READ_ARB
GL_EDGE_FLAG
GL_EDGE_FLAG_ARRAY
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
GL_EDGE_FLAG_ARRAY_POINTER
GL_EDGE_FLAG_ARRAY_STRIDE
GL_ELEMENT_ARRAY_BUFFER_ARB
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
GL_EMISSION
GL_ENABLE_BIT
GL_EQUAL
GL_EQUIV
GL_EVAL_BIT
GL_EXP
GL_EXP2
GL_EXTENSIONS
GL_EYE_LINEAR
GL_EYE_PLANE
GL_FALSE
GL_FASTEST
GL_FEEDBACK
GL_FEEDBACK_BUFFER_POINTER
GL_FEEDBACK_BUFFER_SIZE
GL_FEEDBACK_BUFFER_TYPE
GL_FILL
GL_FLAT
GL_FLOAT
GL_FLOAT_MAT2_ARB
GL_FLOAT_MAT3_ARB
GL_FLOAT_MAT4_ARB
GL_FLOAT_VEC2_ARB
GL_FLOAT_VEC3_ARB
GL_FLOAT_VEC4_ARB
GL_FOG
GL_FOG_BIT
GL_FOG_COLOR
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
GL_FOG_DENSITY
GL_FOG_END
GL_FOG_HINT
GL_FOG_INDEX
GL_FOG_MODE
GL_FOG_START
GL_FRAGMENT_PROGRAM_ARB
GL_FRAGMENT_SHADER_ARB
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
GL_FRAMEBUFFER_BINDING_EXT
GL_FRAMEBUFFER_COMPLETE_EXT
GL_FRAMEBUFFER_EXT
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
GL_FRAMEBUFFER_UNSUPPORTED_EXT
GL_FRONT
GL_FRONT_AND_BACK
GL_FRONT_FACE
GL_FRONT_LEFT
GL_FRONT_RIGHT
GL_GEQUAL
GL_GREATER
GL_GREEN
GL_GREEN_BIAS
GL_GREEN_BITS
GL_GREEN_SCALE
GL_HINT_BIT
GL_INCR
GL_INDEX_ARRAY
GL_INDEX_ARRAY_BUFFER_BINDING_ARB
GL_INDEX_ARRAY_POINTER
GL_INDEX_ARRAY_STRIDE
GL_INDEX_ARRAY_TYPE
GL_INDEX_BITS
GL_INDEX_CLEAR_VALUE
GL_INDEX_LOGIC_OP
GL_INDEX_MODE
GL_INDEX_OFFSET
GL_INDEX_SHIFT
GL_INDEX_WRITEMASK
GL_INFO_LOG_LENGTH
GL_INT
GL_INTENSITY
GL_INTENSITY12
GL_INTENSITY16
GL_INTENSITY4
GL_INTENSITY8
GL_INTERPOLATE
GL_INTERPOLATE_ARB
GL_INT_VEC2_ARB
GL_INT_VEC3_ARB
GL_INT_VEC4_ARB
GL_INVALID_ENUM
GL_INVALID_OPERATION
GL_INVALID_VALUE
GL_INVERT
GL_KEEP
GL_LEFT
GL_LEQUAL
GL_LESS
GL_LIGHT0
GL_LIGHT1
GL_LIGHT2
GL_LIGHT3
GL_LIGHT4
GL_LIGHT5
GL_LIGHT6
GL_LIGHT7
GL_LIGHTING
GL_LIGHTING_BIT
GL_LIGHT_MODEL_AMBIENT
GL_LIGHT_MODEL_COLOR_CONTROL
GL_LIGHT_MODEL_LOCAL_VIEWER
GL_LIGHT_MODEL_TWO_SIDE
GL_LINE
GL_LINEAR
GL_LINEAR_ATTENUATION
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_NEAREST
GL_LINES
GL_LINE_BIT
GL_LINE_LOOP
GL_LINE_RESET_TOKEN
GL_LINE_SMOOTH
GL_LINE_SMOOTH_HINT
GL_LINE_STIPPLE
GL_LINE_STIPPLE_PATTERN
GL_LINE_STIPPLE_REPEAT
GL_LINE_STRIP
GL_LINE_TOKEN
GL_LINE_WIDTH
GL_LINE_WIDTH_GRANULARITY
GL_LINE_WIDTH_RANGE
GL_LIST_BASE
GL_LIST_BIT
GL_LIST_INDEX
GL_LIST_MODE
GL_LOAD
GL_LOGIC_OP
GL_LOGIC_OP_MODE
GL_LUMINANCE
GL_LUMINANCE12
GL_LUMINANCE12_ALPHA12
GL_LUMINANCE12_ALPHA4
GL_LUMINANCE16
GL_LUMINANCE16_ALPHA16
GL_LUMINANCE4
GL_LUMINANCE4_ALPHA4
GL_LUMINANCE6_ALPHA2
GL_LUMINANCE8
GL_LUMINANCE8_ALPHA8
GL_LUMINANCE_ALPHA
GL_MAP1_COLOR_4
GL_MAP1_GRID_DOMAIN
GL_MAP1_GRID_SEGMENTS
GL_MAP1_INDEX
GL_MAP1_NORMAL
GL_MAP1_TEXTURE_COORD_1
GL_MAP1_TEXTURE_COORD_2
GL_MAP1_TEXTURE_COORD_3
GL_MAP1_TEXTURE_COORD_4
GL_MAP1_VERTEX_3
GL_MAP1_VERTEX_4
GL_MAP2_COLOR_4
GL_MAP2_GRID_DOMAIN
GL_MAP2_GRID_SEGMENTS
GL_MAP2_INDEX
GL_MAP2_NORMAL
GL_MAP2_TEXTURE_COORD_1
GL_MAP2_TEXTURE_COORD_2
GL_MAP2_TEXTURE_COORD_3
GL_MAP2_TEXTURE_COORD_4
GL_MAP2_VERTEX_3
GL_MAP2_VERTEX_4
GL_MAP_COLOR
GL_MAP_STENCIL
GL_MATRIX0_ARB
GL_MATRIX10_ARB
GL_MATRIX11_ARB
GL_MATRIX12_ARB
GL_MATRIX13_ARB
GL_MATRIX14_ARB
GL_MATRIX15_ARB
GL_MATRIX16_ARB
GL_MATRIX17_ARB
GL_MATRIX18_ARB
GL_MATRIX19_ARB
GL_MATRIX1_ARB
GL_MATRIX20_ARB
GL_MATRIX21_ARB
GL_MATRIX22_ARB
GL_MATRIX23_ARB
GL_MATRIX24_ARB
GL_MATRIX25_ARB
GL_MATRIX26_ARB
GL_MATRIX27_ARB
GL_MATRIX28_ARB
GL_MATRIX29_ARB
GL_MATRIX2_ARB
GL_MATRIX30_ARB
GL_MATRIX31_ARB
GL_MATRIX3_ARB
GL_MATRIX4_ARB
GL_MATRIX5_ARB
GL_MATRIX6_ARB
GL_MATRIX7_ARB
GL_MATRIX8_ARB
GL_MATRIX9_ARB
GL_MATRIX_MODE
GL_MAX_3D_TEXTURE_SIZE
GL_MAX_ATTRIB_STACK_DEPTH
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
GL_MAX_CLIP_PLANES
GL_MAX_COLOR_ATTACHMENTS_EXT
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_CUBE_MAP_TEXTURE_SIZE
GL_MAX_ELEMENTS_INDICES
GL_MAX_ELEMENTS_VERTICES
GL_MAX_EVAL_ORDER
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
GL_MAX_LIGHTS
GL_MAX_LIST_NESTING
GL_MAX_MODELVIEW_STACK_DEPTH
GL_MAX_NAME_STACK_DEPTH
GL_MAX_PIXEL_MAP_TABLE
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
GL_MAX_PROGRAM_ATTRIBS_ARB
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
GL_MAX_PROGRAM_INSTRUCTIONS_ARB
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
GL_MAX_PROGRAM_MATRICES_ARB
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
GL_MAX_PROGRAM_PARAMETERS_ARB
GL_MAX_PROGRAM_TEMPORARIES_ARB
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
GL_MAX_PROJECTION_STACK_DEPTH
GL_MAX_RENDERBUFFER_SIZE_EXT
GL_MAX_TEXTURE_COORDS_ARB
GL_MAX_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_TEXTURE_SIZE
GL_MAX_TEXTURE_STACK_DEPTH
GL_MAX_TEXTURE_UNITS
GL_MAX_TEXTURE_UNITS_ARB
GL_MAX_VARYING_FLOATS_ARB
GL_MAX_VERTEX_ATTRIBS_ARB
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
GL_MAX_VIEWPORT_DIMS
GL_MODELVIEW
GL_MODELVIEW_MATRIX
GL_MODELVIEW_STACK_DEPTH
GL_MODULATE
GL_MULT
GL_MULTISAMPLE
GL_MULTISAMPLE_BIT
GL_N3F_V3F
GL_NAME_STACK_DEPTH
GL_NAND
GL_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_NEAREST_MIPMAP_NEAREST
GL_NEVER
GL_NICEST
GL_NONE
GL_NOOP
GL_NOR
GL_NORMALIZE
GL_NORMAL_ARRAY
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
GL_NORMAL_ARRAY_POINTER
GL_NORMAL_ARRAY_STRIDE
GL_NORMAL_ARRAY_TYPE
GL_NORMAL_MAP
GL_NOTEQUAL
GL_NO_ERROR
GL_NUM_COMPRESSED_TEXTURE_FORMATS
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
GL_OBJECT_ACTIVE_UNIFORMS_ARB
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
GL_OBJECT_ATTACHED_OBJECTS_ARB
GL_OBJECT_COMPILE_STATUS_ARB
GL_OBJECT_DELETE_STATUS_ARB
GL_OBJECT_INFO_LOG_LENGTH_ARB
GL_OBJECT_LINEAR
GL_OBJECT_LINK_STATUS_ARB
GL_OBJECT_PLANE
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
GL_OBJECT_SUBTYPE_ARB
GL_OBJECT_TYPE_ARB
GL_OBJECT_VALIDATE_STATUS_ARB
GL_ONE
GL_ONE_MINUS_DST_ALPHA
GL_ONE_MINUS_DST_COLOR
GL_ONE_MINUS_SRC_ALPHA
GL_ONE_MINUS_SRC_COLOR
GL_OPERAND0_ALPHA
GL_OPERAND0_ALPHA_ARB
GL_OPERAND0_RGB
GL_OPERAND0_RGB_ARB
GL_OPERAND1_ALPHA
GL_OPERAND1_ALPHA_ARB
GL_OPERAND1_RGB
GL_OPERAND1_RGB_ARB
GL_OPERAND2_ALPHA
GL_OPERAND2_ALPHA_ARB
GL_OPERAND2_RGB
GL_OPERAND2_RGB_ARB
GL_OR
GL_ORDER
GL_OR_INVERTED
GL_OR_REVERSE
GL_OUT_OF_MEMORY
GL_PACK_ALIGNMENT
GL_PACK_IMAGE_HEIGHT
GL_PACK_LSB_FIRST
GL_PACK_ROW_LENGTH
GL_PACK_SKIP_IMAGES
GL_PACK_SKIP_PIXELS
GL_PACK_SKIP_ROWS
GL_PACK_SWAP_BYTES
GL_PASS_THROUGH_TOKEN
GL_PERSPECTIVE_CORRECTION_HINT
GL_PIXEL_MAP_A_TO_A
GL_PIXEL_MAP_A_TO_A_SIZE
GL_PIXEL_MAP_B_TO_B
GL_PIXEL_MAP_B_TO_B_SIZE
GL_PIXEL_MAP_G_TO_G
GL_PIXEL_MAP_G_TO_G_SIZE
GL_PIXEL_MAP_I_TO_A
GL_PIXEL_MAP_I_TO_A_SIZE
GL_PIXEL_MAP_I_TO_B
GL_PIXEL_MAP_I_TO_B_SIZE
GL_PIXEL_MAP_I_TO_G
GL_PIXEL_MAP_I_TO_G_SIZE
GL_PIXEL_MAP_I_TO_I
GL_PIXEL_MAP_I_TO_I_SIZE
GL_PIXEL_MAP_I_TO_R
GL_PIXEL_MAP_I_TO_R_SIZE
GL_PIXEL_MAP_R_TO_R
GL_PIXEL_MAP_R_TO_R_SIZE
GL_PIXEL_MAP_S_TO_S
GL_PIXEL_MAP_S_TO_S_SIZE
GL_PIXEL_MODE_BIT
GL_POINT
GL_POINTS
GL_POINT_BIT
GL_POINT_SIZE
GL_POINT_SIZE_GRANULARITY
GL_POINT_SIZE_RANGE
GL_POINT_SMOOTH
GL_POINT_SMOOTH_HINT
GL_POINT_TOKEN
GL_POLYGON
GL_POLYGON_BIT
GL_POLYGON_MODE
GL_POLYGON_OFFSET_FACTOR
GL_POLYGON_OFFSET_FILL
GL_POLYGON_OFFSET_LINE
GL_POLYGON_OFFSET_POINT
GL_POLYGON_OFFSET_UNITS
GL_POLYGON_SMOOTH
GL_POLYGON_SMOOTH_HINT
GL_POLYGON_STIPPLE
GL_POLYGON_STIPPLE_BIT
GL_POLYGON_TOKEN
GL_POSITION
GL_PREVIOUS
GL_PREVIOUS_ARB
GL_PRIMARY_COLOR
GL_PRIMARY_COLOR_ARB
GL_PROGRAM_ADDRESS_REGISTERS_ARB
GL_PROGRAM_ALU_INSTRUCTIONS_ARB
GL_PROGRAM_ATTRIBS_ARB
GL_PROGRAM_BINDING_ARB
GL_PROGRAM_ERROR_POSITION_ARB
GL_PROGRAM_ERROR_STRING_ARB
GL_PROGRAM_FORMAT_ARB
GL_PROGRAM_FORMAT_ASCII_ARB
GL_PROGRAM_INSTRUCTIONS_ARB
GL_PROGRAM_LENGTH_ARB
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
GL_PROGRAM_NATIVE_ATTRIBS_ARB
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
GL_PROGRAM_NATIVE_PARAMETERS_ARB
GL_PROGRAM_NATIVE_TEMPORARIES_ARB
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
GL_PROGRAM_OBJECT_ARB
GL_PROGRAM_PARAMETERS_ARB
GL_PROGRAM_STRING_ARB
GL_PROGRAM_TEMPORARIES_ARB
GL_PROGRAM_TEX_INDIRECTIONS_ARB
GL_PROGRAM_TEX_INSTRUCTIONS_ARB
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
GL_PROJECTION
GL_PROJECTION_MATRIX
GL_PROJECTION_STACK_DEPTH
GL_PROXY_TEXTURE_1D
GL_PROXY_TEXTURE_2D
GL_PROXY_TEXTURE_3D
GL_PROXY_TEXTURE_CUBE_MAP
GL_Q
GL_QUADRATIC_ATTENUATION
GL_QUADS
GL_QUAD_STRIP
GL_R
GL_R3_G3_B2
GL_READ_BUFFER
GL_READ_ONLY_ARB
GL_READ_WRITE_ARB
GL_RED
GL_RED_BIAS
GL_RED_BITS
GL_RED_SCALE
GL_REFLECTION_MAP
GL_RENDER
GL_RENDERBUFFER_ALPHA_SIZE_EXT
GL_RENDERBUFFER_BINDING_EXT
GL_RENDERBUFFER_BLUE_SIZE_EXT
GL_RENDERBUFFER_DEPTH_SIZE_EXT
GL_RENDERBUFFER_EXT
GL_RENDERBUFFER_GREEN_SIZE_EXT
GL_RENDERBUFFER_HEIGHT_EXT
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
GL_RENDERBUFFER_RED_SIZE_EXT
GL_RENDERBUFFER_STENCIL_SIZE_EXT
GL_RENDERBUFFER_WIDTH_EXT
GL_RENDERER
GL_RENDER_MODE
GL_REPEAT
GL_REPLACE
GL_RESCALE_NORMAL
GL_RETURN
GL_RGB
GL_RGB10
GL_RGB10_A2
GL_RGB12
GL_RGB16
GL_RGB4
GL_RGB5
GL_RGB5_A1
GL_RGB8
GL_RGBA
GL_RGBA12
GL_RGBA16
GL_RGBA2
GL_RGBA4
GL_RGBA8
GL_RGBA_MODE
GL_RGB_SCALE
GL_RGB_SCALE_ARB
GL_RIGHT
GL_S
GL_SAMPLER_1D_ARB
GL_SAMPLER_1D_SHADOW_ARB
GL_SAMPLER_2D_ARB
GL_SAMPLER_2D_RECT_ARB
GL_SAMPLER_2D_RECT_SHADOW_ARB
GL_SAMPLER_2D_SHADOW_ARB
GL_SAMPLER_3D_ARB
GL_SAMPLER_CUBE_ARB
GL_SAMPLES
GL_SAMPLE_ALPHA_TO_COVERAGE
GL_SAMPLE_ALPHA_TO_ONE
GL_SAMPLE_BUFFERS
GL_SAMPLE_COVERAGE
GL_SAMPLE_COVERAGE_INVERT
GL_SAMPLE_COVERAGE_VALUE
GL_SCISSOR_BIT
GL_SCISSOR_BOX
GL_SCISSOR_TEST
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
GL_SELECT
GL_SELECTION_BUFFER_POINTER
GL_SELECTION_BUFFER_SIZE
GL_SEPARATE_SPECULAR_COLOR
GL_SET
GL_SHADER_OBJECT_ARB
GL_SHADE_MODEL
GL_SHADING_LANGUAGE_VERSION_ARB
GL_SHININESS
GL_SHORT
GL_SINGLE_COLOR
GL_SMOOTH
GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_POINT_SIZE_RANGE
GL_SOURCE0_ALPHA
GL_SOURCE0_ALPHA_ARB
GL_SOURCE0_RGB
GL_SOURCE0_RGB_ARB
GL_SOURCE1_ALPHA
GL_SOURCE1_ALPHA_ARB
GL_SOURCE1_RGB
GL_SOURCE1_RGB_ARB
GL_SOURCE2_ALPHA
GL_SOURCE2_ALPHA_ARB
GL_SOURCE2_RGB
GL_SOURCE2_RGB_ARB
GL_SPECULAR
GL_SPHERE_MAP
GL_SPOT_CUTOFF
GL_SPOT_DIRECTION
GL_SPOT_EXPONENT
GL_SRC_ALPHA
GL_SRC_ALPHA_SATURATE
GL_SRC_COLOR
GL_STACK_OVERFLOW
GL_STACK_UNDERFLOW
GL_STATIC_COPY_ARB
GL_STATIC_DRAW_ARB
GL_STATIC_READ_ARB
GL_STENCIL
GL_STENCIL_ATTACHMENT_EXT
GL_STENCIL_BITS
GL_STENCIL_BUFFER_BIT
GL_STENCIL_CLEAR_VALUE
GL_STENCIL_FAIL
GL_STENCIL_FUNC
GL_STENCIL_INDEX
GL_STENCIL_INDEX16_EXT
GL_STENCIL_INDEX1_EXT
GL_STENCIL_INDEX4_EXT
GL_STENCIL_INDEX8_EXT
GL_STENCIL_PASS_DEPTH_FAIL
GL_STENCIL_PASS_DEPTH_PASS
GL_STENCIL_REF
GL_STENCIL_TEST
GL_STENCIL_VALUE_MASK
GL_STENCIL_WRITEMASK
GL_STEREO
GL_STREAM_COPY_ARB
GL_STREAM_DRAW_ARB
GL_STREAM_READ_ARB
GL_SUBPIXEL_BITS
GL_SUBTRACT
GL_SUBTRACT_ARB
GL_T
GL_T2F_C3F_V3F
GL_T2F_C4F_N3F_V3F
GL_T2F_C4UB_V3F
GL_T2F_N3F_V3F
GL_T2F_V3F
GL_T4F_C4F_N3F_V4F
GL_T4F_V4F
GL_TEXTURE
GL_TEXTURE0
GL_TEXTURE0_ARB
GL_TEXTURE1
GL_TEXTURE10
GL_TEXTURE10_ARB
GL_TEXTURE11
GL_TEXTURE11_ARB
GL_TEXTURE12
GL_TEXTURE12_ARB
GL_TEXTURE13
GL_TEXTURE13_ARB
GL_TEXTURE14
GL_TEXTURE14_ARB
GL_TEXTURE15
GL_TEXTURE15_ARB
GL_TEXTURE16
GL_TEXTURE16_ARB
GL_TEXTURE17
GL_TEXTURE17_ARB
GL_TEXTURE18
GL_TEXTURE18_ARB
GL_TEXTURE19
GL_TEXTURE19_ARB
GL_TEXTURE1_ARB
GL_TEXTURE2
GL_TEXTURE20
GL_TEXTURE20_ARB
GL_TEXTURE21
GL_TEXTURE21_ARB
GL_TEXTURE22
GL_TEXTURE22_ARB
GL_TEXTURE23
GL_TEXTURE23_ARB
GL_TEXTURE24
GL_TEXTURE24_ARB
GL_TEXTURE25
GL_TEXTURE25_ARB
GL_TEXTURE26
GL_TEXTURE26_ARB
GL_TEXTURE27
GL_TEXTURE27_ARB
GL_TEXTURE28
GL_TEXTURE28_ARB
GL_TEXTURE29
GL_TEXTURE29_ARB
GL_TEXTURE2_ARB
GL_TEXTURE3
GL_TEXTURE30
GL_TEXTURE30_ARB
GL_TEXTURE31
GL_TEXTURE31_ARB
GL_TEXTURE3_ARB
GL_TEXTURE4
GL_TEXTURE4_ARB
GL_TEXTURE5
GL_TEXTURE5_ARB
GL_TEXTURE6
GL_TEXTURE6_ARB
GL_TEXTURE7
GL_TEXTURE7_ARB
GL_TEXTURE8
GL_TEXTURE8_ARB
GL_TEXTURE9
GL_TEXTURE9_ARB
GL_TEXTURE_1D
GL_TEXTURE_2D
GL_TEXTURE_3D
GL_TEXTURE_ALPHA_SIZE
GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_BINDING_1D
GL_TEXTURE_BINDING_2D
GL_TEXTURE_BINDING_3D
GL_TEXTURE_BINDING_CUBE_MAP
GL_TEXTURE_BIT
GL_TEXTURE_BLUE_SIZE
GL_TEXTURE_BORDER
GL_TEXTURE_BORDER_COLOR
GL_TEXTURE_COMPONENTS
GL_TEXTURE_COMPRESSED
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
GL_TEXTURE_COMPRESSION_HINT
GL_TEXTURE_COORD_ARRAY
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
GL_TEXTURE_COORD_ARRAY_POINTER
GL_TEXTURE_COORD_ARRAY_SIZE
GL_TEXTURE_COORD_ARRAY_STRIDE
GL_TEXTURE_COORD_ARRAY_TYPE
GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
GL_TEXTURE_CUBE_MAP_POSITIVE_X
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
GL_TEXTURE_DEPTH
GL_TEXTURE_ENV
GL_TEXTURE_ENV_COLOR
GL_TEXTURE_ENV_MODE
GL_TEXTURE_GEN_MODE
GL_TEXTURE_GEN_Q
GL_TEXTURE_GEN_R
GL_TEXTURE_GEN_S
GL_TEXTURE_GEN_T
GL_TEXTURE_GREEN_SIZE
GL_TEXTURE_HEIGHT
GL_TEXTURE_INTENSITY_SIZE
GL_TEXTURE_INTERNAL_FORMAT
GL_TEXTURE_LUMINANCE_SIZE
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MATRIX
GL_TEXTURE_MAX_LEVEL
GL_TEXTURE_MAX_LOD
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_MIN_LOD
GL_TEXTURE_PRIORITY
GL_TEXTURE_RED_SIZE
GL_TEXTURE_RESIDENT
GL_TEXTURE_STACK_DEPTH
GL_TEXTURE_WIDTH
GL_TEXTURE_WRAP_R
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
GL_TRANSFORM_BIT
GL_TRANSPOSE_COLOR_MATRIX
GL_TRANSPOSE_CURRENT_MATRIX_ARB
GL_TRANSPOSE_MODELVIEW_MATRIX
GL_TRANSPOSE_PROJECTION_MATRIX
GL_TRANSPOSE_TEXTURE_MATRIX
GL_TRIANGLES
GL_TRIANGLE_FAN
GL_TRIANGLE_STRIP
GL_TRUE
GL_UNPACK_ALIGNMENT
GL_UNPACK_IMAGE_HEIGHT
GL_UNPACK_LSB_FIRST
GL_UNPACK_ROW_LENGTH
GL_UNPACK_SKIP_IMAGES
GL_UNPACK_SKIP_PIXELS
GL_UNPACK_SKIP_ROWS
GL_UNPACK_SWAP_BYTES
GL_UNSIGNED_BYTE
GL_UNSIGNED_BYTE_2_3_3_REV
GL_UNSIGNED_BYTE_3_3_2
GL_UNSIGNED_INT
GL_UNSIGNED_INT_10_10_10_2
GL_UNSIGNED_INT_2_10_10_10_REV
GL_UNSIGNED_INT_8_8_8_8
GL_UNSIGNED_INT_8_8_8_8_REV
GL_UNSIGNED_SHORT
GL_UNSIGNED_SHORT_1_5_5_5_REV
GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_REV
GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_REV
GL_V2F
GL_V3F
GL_VENDOR
GL_VERSION
GL_VERTEX_ARRAY
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
GL_VERTEX_ARRAY_POINTER
GL_VERTEX_ARRAY_SIZE
GL_VERTEX_ARRAY_STRIDE
GL_VERTEX_ARRAY_TYPE
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
GL_VERTEX_PROGRAM_ARB
GL_VERTEX_PROGRAM_POINT_SIZE_ARB
GL_VERTEX_PROGRAM_TWO_SIDE_ARB
GL_VERTEX_SHADER_ARB
GL_VIEWPORT
GL_VIEWPORT_BIT
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
GL_WRITE_ONLY_ARB
GL_XOR
GL_ZERO
GL_ZOOM_X
GL_ZOOM_Y
RENPY_THIRD_TEXTURE
GLvoid realGlClearIndex "glClearIndex" (GLfloat)
GLvoid realGlClearColor "glClearColor" (GLclampf, GLclampf, GLclampf, GLclampf)
GLvoid realGlClear "glClear" (GLbitfield)
GLvoid realGlIndexMask "glIndexMask" (GLuint)
GLvoid realGlColorMask "glColorMask" (GLboolean, GLboolean, GLboolean, GLboolean)
GLvoid realGlAlphaFunc "glAlphaFunc" (GLenum, GLclampf)
GLvoid realGlBlendFunc "glBlendFunc" (GLenum, GLenum)
GLvoid realGlLogicOp "glLogicOp" (GLenum)
GLvoid realGlCullFace "glCullFace" (GLenum)
GLvoid realGlFrontFace "glFrontFace" (GLenum)
GLvoid realGlPointSize "glPointSize" (GLfloat)
GLvoid realGlLineWidth "glLineWidth" (GLfloat)
GLvoid realGlLineStipple "glLineStipple" (GLint, GLushort)
GLvoid realGlPolygonMode "glPolygonMode" (GLenum, GLenum)
GLvoid realGlPolygonOffset "glPolygonOffset" (GLfloat, GLfloat)
GLvoid realGlPolygonStipple "glPolygonStipple" (GLubyte *)
GLvoid realGlGetPolygonStipple "glGetPolygonStipple" (GLubyte *)
GLvoid realGlEdgeFlag "glEdgeFlag" (GLboolean)
GLvoid realGlEdgeFlagv "glEdgeFlagv" (GLboolean *)
GLvoid realGlScissor "glScissor" (GLint, GLint, GLsizei, GLsizei)
GLvoid realGlClipPlane "glClipPlane" (GLenum, GLdouble *)
GLvoid realGlGetClipPlane "glGetClipPlane" (GLenum, GLdouble *)
GLvoid realGlDrawBuffer "glDrawBuffer" (GLenum)
GLvoid realGlReadBuffer "glReadBuffer" (GLenum)
GLvoid realGlEnable "glEnable" (GLenum)
GLvoid realGlDisable "glDisable" (GLenum)
GLboolean realGlIsEnabled "glIsEnabled" (GLenum)
GLvoid realGlEnableClientState "glEnableClientState" (GLenum)
GLvoid realGlDisableClientState "glDisableClientState" (GLenum)
GLvoid realGlGetBooleanv "glGetBooleanv" (GLenum, GLboolean *)
GLvoid realGlGetDoublev "glGetDoublev" (GLenum, GLdouble *)
GLvoid realGlGetFloatv "glGetFloatv" (GLenum, GLfloat *)
GLvoid realGlGetIntegerv "glGetIntegerv" (GLenum, GLint *)
GLvoid realGlPushAttrib "glPushAttrib" (GLbitfield)
GLvoid realGlPopAttrib "glPopAttrib" ()
GLvoid realGlPushClientAttrib "glPushClientAttrib" (GLbitfield)
GLvoid realGlPopClientAttrib "glPopClientAttrib" ()
GLint realGlRenderMode "glRenderMode" (GLenum)
GLenum realGlGetError "glGetError" ()
GLchar * realGlGetString "glGetString" (GLenum)
GLvoid realGlFinish "glFinish" ()
GLvoid realGlFlush "glFlush" ()
GLvoid realGlHint "glHint" (GLenum, GLenum)
GLvoid realGlClearDepth "glClearDepth" (GLclampd)
GLvoid realGlDepthFunc "glDepthFunc" (GLenum)
GLvoid realGlDepthMask "glDepthMask" (GLboolean)
GLvoid realGlDepthRange "glDepthRange" (GLclampd, GLclampd)
GLvoid realGlClearAccum "glClearAccum" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlAccum "glAccum" (GLenum, GLfloat)
GLvoid realGlMatrixMode "glMatrixMode" (GLenum)
GLvoid realGlOrtho "glOrtho" (GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlFrustum "glFrustum" (GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlViewport "glViewport" (GLint, GLint, GLsizei, GLsizei)
GLvoid realGlPushMatrix "glPushMatrix" ()
GLvoid realGlPopMatrix "glPopMatrix" ()
GLvoid realGlLoadIdentity "glLoadIdentity" ()
GLvoid realGlLoadMatrixd "glLoadMatrixd" (GLdouble *)
GLvoid realGlLoadMatrixf "glLoadMatrixf" (GLfloat *)
GLvoid realGlMultMatrixd "glMultMatrixd" (GLdouble *)
GLvoid realGlMultMatrixf "glMultMatrixf" (GLfloat *)
GLvoid realGlRotated "glRotated" (GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlRotatef "glRotatef" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlScaled "glScaled" (GLdouble, GLdouble, GLdouble)
GLvoid realGlScalef "glScalef" (GLfloat, GLfloat, GLfloat)
GLvoid realGlTranslated "glTranslated" (GLdouble, GLdouble, GLdouble)
GLvoid realGlTranslatef "glTranslatef" (GLfloat, GLfloat, GLfloat)
GLboolean realGlIsList "glIsList" (GLuint)
GLvoid realGlDeleteLists "glDeleteLists" (GLuint, GLsizei)
GLuint realGlGenLists "glGenLists" (GLsizei)
GLvoid realGlNewList "glNewList" (GLuint, GLenum)
GLvoid realGlEndList "glEndList" ()
GLvoid realGlCallList "glCallList" (GLuint)
GLvoid realGlCallLists "glCallLists" (GLsizei, GLenum, GLubyte *)
GLvoid realGlListBase "glListBase" (GLuint)
GLvoid realGlBegin "glBegin" (GLenum)
GLvoid realGlEnd "glEnd" ()
GLvoid realGlVertex2d "glVertex2d" (GLdouble, GLdouble)
GLvoid realGlVertex2f "glVertex2f" (GLfloat, GLfloat)
GLvoid realGlVertex2i "glVertex2i" (GLint, GLint)
GLvoid realGlVertex2s "glVertex2s" (GLshort, GLshort)
GLvoid realGlVertex3d "glVertex3d" (GLdouble, GLdouble, GLdouble)
GLvoid realGlVertex3f "glVertex3f" (GLfloat, GLfloat, GLfloat)
GLvoid realGlVertex3i "glVertex3i" (GLint, GLint, GLint)
GLvoid realGlVertex3s "glVertex3s" (GLshort, GLshort, GLshort)
GLvoid realGlVertex4d "glVertex4d" (GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlVertex4f "glVertex4f" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlVertex4i "glVertex4i" (GLint, GLint, GLint, GLint)
GLvoid realGlVertex4s "glVertex4s" (GLshort, GLshort, GLshort, GLshort)
GLvoid realGlVertex2dv "glVertex2dv" (GLdouble *)
GLvoid realGlVertex2fv "glVertex2fv" (GLfloat *)
GLvoid realGlVertex2iv "glVertex2iv" (GLint *)
GLvoid realGlVertex2sv "glVertex2sv" (GLshort *)
GLvoid realGlVertex3dv "glVertex3dv" (GLdouble *)
GLvoid realGlVertex3fv "glVertex3fv" (GLfloat *)
GLvoid realGlVertex3iv "glVertex3iv" (GLint *)
GLvoid realGlVertex3sv "glVertex3sv" (GLshort *)
GLvoid realGlVertex4dv "glVertex4dv" (GLdouble *)
GLvoid realGlVertex4fv "glVertex4fv" (GLfloat *)
GLvoid realGlVertex4iv "glVertex4iv" (GLint *)
GLvoid realGlVertex4sv "glVertex4sv" (GLshort *)
GLvoid realGlNormal3b "glNormal3b" (GLbyte, GLbyte, GLbyte)
GLvoid realGlNormal3d "glNormal3d" (GLdouble, GLdouble, GLdouble)
GLvoid realGlNormal3f "glNormal3f" (GLfloat, GLfloat, GLfloat)
GLvoid realGlNormal3i "glNormal3i" (GLint, GLint, GLint)
GLvoid realGlNormal3s "glNormal3s" (GLshort, GLshort, GLshort)
GLvoid realGlNormal3bv "glNormal3bv" (GLbyte *)
GLvoid realGlNormal3dv "glNormal3dv" (GLdouble *)
GLvoid realGlNormal3fv "glNormal3fv" (GLfloat *)
GLvoid realGlNormal3iv "glNormal3iv" (GLint *)
GLvoid realGlNormal3sv "glNormal3sv" (GLshort *)
GLvoid realGlIndexd "glIndexd" (GLdouble)
GLvoid realGlIndexf "glIndexf" (GLfloat)
GLvoid realGlIndexi "glIndexi" (GLint)
GLvoid realGlIndexs "glIndexs" (GLshort)
GLvoid realGlIndexub "glIndexub" (GLubyte)
GLvoid realGlIndexdv "glIndexdv" (GLdouble *)
GLvoid realGlIndexfv "glIndexfv" (GLfloat *)
GLvoid realGlIndexiv "glIndexiv" (GLint *)
GLvoid realGlIndexsv "glIndexsv" (GLshort *)
GLvoid realGlIndexubv "glIndexubv" (GLubyte *)
GLvoid realGlColor3b "glColor3b" (GLbyte, GLbyte, GLbyte)
GLvoid realGlColor3d "glColor3d" (GLdouble, GLdouble, GLdouble)
GLvoid realGlColor3f "glColor3f" (GLfloat, GLfloat, GLfloat)
GLvoid realGlColor3i "glColor3i" (GLint, GLint, GLint)
GLvoid realGlColor3s "glColor3s" (GLshort, GLshort, GLshort)
GLvoid realGlColor3ub "glColor3ub" (GLubyte, GLubyte, GLubyte)
GLvoid realGlColor3ui "glColor3ui" (GLuint, GLuint, GLuint)
GLvoid realGlColor3us "glColor3us" (GLushort, GLushort, GLushort)
GLvoid realGlColor4b "glColor4b" (GLbyte, GLbyte, GLbyte, GLbyte)
GLvoid realGlColor4d "glColor4d" (GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlColor4f "glColor4f" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlColor4i "glColor4i" (GLint, GLint, GLint, GLint)
GLvoid realGlColor4s "glColor4s" (GLshort, GLshort, GLshort, GLshort)
GLvoid realGlColor4ub "glColor4ub" (GLubyte, GLubyte, GLubyte, GLubyte)
GLvoid realGlColor4ui "glColor4ui" (GLuint, GLuint, GLuint, GLuint)
GLvoid realGlColor4us "glColor4us" (GLushort, GLushort, GLushort, GLushort)
GLvoid realGlColor3bv "glColor3bv" (GLbyte *)
GLvoid realGlColor3dv "glColor3dv" (GLdouble *)
GLvoid realGlColor3fv "glColor3fv" (GLfloat *)
GLvoid realGlColor3iv "glColor3iv" (GLint *)
GLvoid realGlColor3sv "glColor3sv" (GLshort *)
GLvoid realGlColor3ubv "glColor3ubv" (GLubyte *)
GLvoid realGlColor3uiv "glColor3uiv" (GLuint *)
GLvoid realGlColor3usv "glColor3usv" (GLushort *)
GLvoid realGlColor4bv "glColor4bv" (GLbyte *)
GLvoid realGlColor4dv "glColor4dv" (GLdouble *)
GLvoid realGlColor4fv "glColor4fv" (GLfloat *)
GLvoid realGlColor4iv "glColor4iv" (GLint *)
GLvoid realGlColor4sv "glColor4sv" (GLshort *)
GLvoid realGlColor4ubv "glColor4ubv" (GLubyte *)
GLvoid realGlColor4uiv "glColor4uiv" (GLuint *)
GLvoid realGlColor4usv "glColor4usv" (GLushort *)
GLvoid realGlTexCoord1d "glTexCoord1d" (GLdouble)
GLvoid realGlTexCoord1f "glTexCoord1f" (GLfloat)
GLvoid realGlTexCoord1i "glTexCoord1i" (GLint)
GLvoid realGlTexCoord1s "glTexCoord1s" (GLshort)
GLvoid realGlTexCoord2d "glTexCoord2d" (GLdouble, GLdouble)
GLvoid realGlTexCoord2f "glTexCoord2f" (GLfloat, GLfloat)
GLvoid realGlTexCoord2i "glTexCoord2i" (GLint, GLint)
GLvoid realGlTexCoord2s "glTexCoord2s" (GLshort, GLshort)
GLvoid realGlTexCoord3d "glTexCoord3d" (GLdouble, GLdouble, GLdouble)
GLvoid realGlTexCoord3f "glTexCoord3f" (GLfloat, GLfloat, GLfloat)
GLvoid realGlTexCoord3i "glTexCoord3i" (GLint, GLint, GLint)
GLvoid realGlTexCoord3s "glTexCoord3s" (GLshort, GLshort, GLshort)
GLvoid realGlTexCoord4d "glTexCoord4d" (GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlTexCoord4f "glTexCoord4f" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlTexCoord4i "glTexCoord4i" (GLint, GLint, GLint, GLint)
GLvoid realGlTexCoord4s "glTexCoord4s" (GLshort, GLshort, GLshort, GLshort)
GLvoid realGlTexCoord1dv "glTexCoord1dv" (GLdouble *)
GLvoid realGlTexCoord1fv "glTexCoord1fv" (GLfloat *)
GLvoid realGlTexCoord1iv "glTexCoord1iv" (GLint *)
GLvoid realGlTexCoord1sv "glTexCoord1sv" (GLshort *)
GLvoid realGlTexCoord2dv "glTexCoord2dv" (GLdouble *)
GLvoid realGlTexCoord2fv "glTexCoord2fv" (GLfloat *)
GLvoid realGlTexCoord2iv "glTexCoord2iv" (GLint *)
GLvoid realGlTexCoord2sv "glTexCoord2sv" (GLshort *)
GLvoid realGlTexCoord3dv "glTexCoord3dv" (GLdouble *)
GLvoid realGlTexCoord3fv "glTexCoord3fv" (GLfloat *)
GLvoid realGlTexCoord3iv "glTexCoord3iv" (GLint *)
GLvoid realGlTexCoord3sv "glTexCoord3sv" (GLshort *)
GLvoid realGlTexCoord4dv "glTexCoord4dv" (GLdouble *)
GLvoid realGlTexCoord4fv "glTexCoord4fv" (GLfloat *)
GLvoid realGlTexCoord4iv "glTexCoord4iv" (GLint *)
GLvoid realGlTexCoord4sv "glTexCoord4sv" (GLshort *)
GLvoid realGlRasterPos2d "glRasterPos2d" (GLdouble, GLdouble)
GLvoid realGlRasterPos2f "glRasterPos2f" (GLfloat, GLfloat)
GLvoid realGlRasterPos2i "glRasterPos2i" (GLint, GLint)
GLvoid realGlRasterPos2s "glRasterPos2s" (GLshort, GLshort)
GLvoid realGlRasterPos3d "glRasterPos3d" (GLdouble, GLdouble, GLdouble)
GLvoid realGlRasterPos3f "glRasterPos3f" (GLfloat, GLfloat, GLfloat)
GLvoid realGlRasterPos3i "glRasterPos3i" (GLint, GLint, GLint)
GLvoid realGlRasterPos3s "glRasterPos3s" (GLshort, GLshort, GLshort)
GLvoid realGlRasterPos4d "glRasterPos4d" (GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlRasterPos4f "glRasterPos4f" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlRasterPos4i "glRasterPos4i" (GLint, GLint, GLint, GLint)
GLvoid realGlRasterPos4s "glRasterPos4s" (GLshort, GLshort, GLshort, GLshort)
GLvoid realGlRasterPos2dv "glRasterPos2dv" (GLdouble *)
GLvoid realGlRasterPos2fv "glRasterPos2fv" (GLfloat *)
GLvoid realGlRasterPos2iv "glRasterPos2iv" (GLint *)
GLvoid realGlRasterPos2sv "glRasterPos2sv" (GLshort *)
GLvoid realGlRasterPos3dv "glRasterPos3dv" (GLdouble *)
GLvoid realGlRasterPos3fv "glRasterPos3fv" (GLfloat *)
GLvoid realGlRasterPos3iv "glRasterPos3iv" (GLint *)
GLvoid realGlRasterPos3sv "glRasterPos3sv" (GLshort *)
GLvoid realGlRasterPos4dv "glRasterPos4dv" (GLdouble *)
GLvoid realGlRasterPos4fv "glRasterPos4fv" (GLfloat *)
GLvoid realGlRasterPos4iv "glRasterPos4iv" (GLint *)
GLvoid realGlRasterPos4sv "glRasterPos4sv" (GLshort *)
GLvoid realGlRectd "glRectd" (GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlRectf "glRectf" (GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlRecti "glRecti" (GLint, GLint, GLint, GLint)
GLvoid realGlRects "glRects" (GLshort, GLshort, GLshort, GLshort)
GLvoid realGlRectdv "glRectdv" (GLdouble *, GLdouble *)
GLvoid realGlRectfv "glRectfv" (GLfloat *, GLfloat *)
GLvoid realGlRectiv "glRectiv" (GLint *, GLint *)
GLvoid realGlRectsv "glRectsv" (GLshort *, GLshort *)
GLvoid realGlVertexPointer "glVertexPointer" (GLint, GLenum, GLsizei, GLubyte *)
GLvoid realGlNormalPointer "glNormalPointer" (GLenum, GLsizei, GLubyte *)
GLvoid realGlColorPointer "glColorPointer" (GLint, GLenum, GLsizei, GLubyte *)
GLvoid realGlIndexPointer "glIndexPointer" (GLenum, GLsizei, GLubyte *)
GLvoid realGlTexCoordPointer "glTexCoordPointer" (GLint, GLenum, GLsizei, GLubyte *)
GLvoid realGlEdgeFlagPointer "glEdgeFlagPointer" (GLsizei, GLubyte *)
GLvoid realGlArrayElement "glArrayElement" (GLint)
GLvoid realGlDrawArrays "glDrawArrays" (GLenum, GLint, GLsizei)
GLvoid realGlDrawElements "glDrawElements" (GLenum, GLsizei, GLenum, GLubyte *)
GLvoid realGlInterleavedArrays "glInterleavedArrays" (GLenum, GLsizei, GLubyte *)
GLvoid realGlShadeModel "glShadeModel" (GLenum)
GLvoid realGlLightf "glLightf" (GLenum, GLenum, GLfloat)
GLvoid realGlLighti "glLighti" (GLenum, GLenum, GLint)
GLvoid realGlLightfv "glLightfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlLightiv "glLightiv" (GLenum, GLenum, GLint *)
GLvoid realGlGetLightfv "glGetLightfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlGetLightiv "glGetLightiv" (GLenum, GLenum, GLint *)
GLvoid realGlLightModelf "glLightModelf" (GLenum, GLfloat)
GLvoid realGlLightModeli "glLightModeli" (GLenum, GLint)
GLvoid realGlLightModelfv "glLightModelfv" (GLenum, GLfloat *)
GLvoid realGlLightModeliv "glLightModeliv" (GLenum, GLint *)
GLvoid realGlMaterialf "glMaterialf" (GLenum, GLenum, GLfloat)
GLvoid realGlMateriali "glMateriali" (GLenum, GLenum, GLint)
GLvoid realGlMaterialfv "glMaterialfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlMaterialiv "glMaterialiv" (GLenum, GLenum, GLint *)
GLvoid realGlGetMaterialfv "glGetMaterialfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlGetMaterialiv "glGetMaterialiv" (GLenum, GLenum, GLint *)
GLvoid realGlColorMaterial "glColorMaterial" (GLenum, GLenum)
GLvoid realGlPixelZoom "glPixelZoom" (GLfloat, GLfloat)
GLvoid realGlPixelStoref "glPixelStoref" (GLenum, GLfloat)
GLvoid realGlPixelStorei "glPixelStorei" (GLenum, GLint)
GLvoid realGlPixelTransferf "glPixelTransferf" (GLenum, GLfloat)
GLvoid realGlPixelTransferi "glPixelTransferi" (GLenum, GLint)
GLvoid realGlPixelMapfv "glPixelMapfv" (GLenum, GLsizei, GLubyte *)
GLvoid realGlPixelMapuiv "glPixelMapuiv" (GLenum, GLsizei, GLubyte *)
GLvoid realGlPixelMapusv "glPixelMapusv" (GLenum, GLsizei, GLubyte *)
GLvoid realGlGetPixelMapfv "glGetPixelMapfv" (GLenum, GLubyte *)
GLvoid realGlGetPixelMapuiv "glGetPixelMapuiv" (GLenum, GLubyte *)
GLvoid realGlGetPixelMapusv "glGetPixelMapusv" (GLenum, GLubyte *)
GLvoid realGlBitmap "glBitmap" (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, GLubyte *)
GLvoid realGlReadPixels "glReadPixels" (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLubyte *)
GLvoid realGlDrawPixels "glDrawPixels" (GLsizei, GLsizei, GLenum, GLenum, GLubyte *)
GLvoid realGlCopyPixels "glCopyPixels" (GLint, GLint, GLsizei, GLsizei, GLenum)
GLvoid realGlStencilFunc "glStencilFunc" (GLenum, GLint, GLuint)
GLvoid realGlStencilMask "glStencilMask" (GLuint)
GLvoid realGlStencilOp "glStencilOp" (GLenum, GLenum, GLenum)
GLvoid realGlClearStencil "glClearStencil" (GLint)
GLvoid realGlTexGend "glTexGend" (GLenum, GLenum, GLdouble)
GLvoid realGlTexGenf "glTexGenf" (GLenum, GLenum, GLfloat)
GLvoid realGlTexGeni "glTexGeni" (GLenum, GLenum, GLint)
GLvoid realGlTexGendv "glTexGendv" (GLenum, GLenum, GLdouble *)
GLvoid realGlTexGenfv "glTexGenfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlTexGeniv "glTexGeniv" (GLenum, GLenum, GLint *)
GLvoid realGlGetTexGendv "glGetTexGendv" (GLenum, GLenum, GLdouble *)
GLvoid realGlGetTexGenfv "glGetTexGenfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlGetTexGeniv "glGetTexGeniv" (GLenum, GLenum, GLint *)
GLvoid realGlTexEnvf "glTexEnvf" (GLenum, GLenum, GLfloat)
GLvoid realGlTexEnvi "glTexEnvi" (GLenum, GLenum, GLint)
GLvoid realGlTexEnvfv "glTexEnvfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlTexEnviv "glTexEnviv" (GLenum, GLenum, GLint *)
GLvoid realGlGetTexEnvfv "glGetTexEnvfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlGetTexEnviv "glGetTexEnviv" (GLenum, GLenum, GLint *)
GLvoid realGlTexParameterf "glTexParameterf" (GLenum, GLenum, GLfloat)
GLvoid realGlTexParameteri "glTexParameteri" (GLenum, GLenum, GLint)
GLvoid realGlTexParameterfv "glTexParameterfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlTexParameteriv "glTexParameteriv" (GLenum, GLenum, GLint *)
GLvoid realGlGetTexParameterfv "glGetTexParameterfv" (GLenum, GLenum, GLfloat *)
GLvoid realGlGetTexParameteriv "glGetTexParameteriv" (GLenum, GLenum, GLint *)
GLvoid realGlGetTexLevelParameterfv "glGetTexLevelParameterfv" (GLenum, GLint, GLenum, GLfloat *)
GLvoid realGlGetTexLevelParameteriv "glGetTexLevelParameteriv" (GLenum, GLint, GLenum, GLint *)
GLvoid realGlTexImage1D "glTexImage1D" (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, GLubyte *)
GLvoid realGlTexImage2D "glTexImage2D" (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, GLubyte *)
GLvoid realGlGetTexImage "glGetTexImage" (GLenum, GLint, GLenum, GLenum, GLubyte *)
GLvoid realGlBindTexture "glBindTexture" (GLenum, GLuint)
GLboolean realGlIsTexture "glIsTexture" (GLuint)
GLvoid realGlTexSubImage1D "glTexSubImage1D" (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLubyte *)
GLvoid realGlTexSubImage2D "glTexSubImage2D" (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLubyte *)
GLvoid realGlCopyTexImage1D "glCopyTexImage1D" (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)
GLvoid realGlCopyTexImage2D "glCopyTexImage2D" (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
GLvoid realGlCopyTexSubImage1D "glCopyTexSubImage1D" (GLenum, GLint, GLint, GLint, GLint, GLsizei)
GLvoid realGlCopyTexSubImage2D "glCopyTexSubImage2D" (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
GLvoid realGlGenTextures "glGenTextures" (GLsizei, GLuint *)
GLvoid realGlDeleteTextures "glDeleteTextures" (GLsizei, GLuint *)
GLvoid realGlPrioritizeTextures "glPrioritizeTextures" (GLsizei, GLuint *, GLclampf *)
GLboolean realGlAreTexturesResident "glAreTexturesResident" (GLsizei, GLuint *, GLboolean *)
GLvoid realGlMap1d "glMap1d" (GLenum, GLdouble, GLdouble, GLint, GLint, GLubyte *)
GLvoid realGlMap1f "glMap1f" (GLenum, GLfloat, GLfloat, GLint, GLint, GLubyte *)
GLvoid realGlMap2d "glMap2d" (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLubyte *)
GLvoid realGlMap2f "glMap2f" (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLubyte *)
GLvoid realGlGetMapdv "glGetMapdv" (GLenum, GLenum, GLubyte *)
GLvoid realGlGetMapfv "glGetMapfv" (GLenum, GLenum, GLubyte *)
GLvoid realGlGetMapiv "glGetMapiv" (GLenum, GLenum, GLubyte *)
GLvoid realGlEvalCoord1d "glEvalCoord1d" (GLdouble)
GLvoid realGlEvalCoord1f "glEvalCoord1f" (GLfloat)
GLvoid realGlEvalCoord1dv "glEvalCoord1dv" (GLdouble *)
GLvoid realGlEvalCoord1fv "glEvalCoord1fv" (GLfloat *)
GLvoid realGlEvalCoord2d "glEvalCoord2d" (GLdouble, GLdouble)
GLvoid realGlEvalCoord2f "glEvalCoord2f" (GLfloat, GLfloat)
GLvoid realGlEvalCoord2dv "glEvalCoord2dv" (GLdouble *)
GLvoid realGlEvalCoord2fv "glEvalCoord2fv" (GLfloat *)
GLvoid realGlMapGrid1d "glMapGrid1d" (GLint, GLdouble, GLdouble)
GLvoid realGlMapGrid1f "glMapGrid1f" (GLint, GLfloat, GLfloat)
GLvoid realGlMapGrid2d "glMapGrid2d" (GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)
GLvoid realGlMapGrid2f "glMapGrid2f" (GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)
GLvoid realGlEvalPoint1 "glEvalPoint1" (GLint)
GLvoid realGlEvalPoint2 "glEvalPoint2" (GLint, GLint)
GLvoid realGlEvalMesh1 "glEvalMesh1" (GLenum, GLint, GLint)
GLvoid realGlEvalMesh2 "glEvalMesh2" (GLenum, GLint, GLint, GLint, GLint)
GLvoid realGlFogf "glFogf" (GLenum, GLfloat)
GLvoid realGlFogi "glFogi" (GLenum, GLint)
GLvoid realGlFogfv "glFogfv" (GLenum, GLfloat *)
GLvoid realGlFogiv "glFogiv" (GLenum, GLint *)
GLvoid realGlFeedbackBuffer "glFeedbackBuffer" (GLsizei, GLenum, GLubyte *)
GLvoid realGlPassThrough "glPassThrough" (GLfloat)
GLvoid realGlSelectBuffer "glSelectBuffer" (GLsizei, GLubyte *)
GLvoid realGlInitNames "glInitNames" ()
GLvoid realGlLoadName "glLoadName" (GLuint)
GLvoid realGlPushName "glPushName" (GLuint)
GLvoid realGlPopName "glPopName" ()
GLvoid realGlDrawRangeElements "glDrawRangeElements" (GLenum, GLuint, GLuint, GLsizei, GLenum, GLubyte *)
GLvoid realGlTexImage3D "glTexImage3D" (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLubyte *)
GLvoid realGlTexSubImage3D "glTexSubImage3D" (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLubyte *)
GLvoid realGlCopyTexSubImage3D "glCopyTexSubImage3D" (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
GLvoid realGlActiveTexture "glActiveTexture" (GLenum)
GLvoid realGlClientActiveTexture "glClientActiveTexture" (GLenum)
GLvoid realGlCompressedTexImage1D "glCompressedTexImage1D" (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLubyte *)
GLvoid realGlCompressedTexImage2D "glCompressedTexImage2D" (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLubyte *)
GLvoid realGlCompressedTexImage3D "glCompressedTexImage3D" (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLubyte *)
GLvoid realGlCompressedTexSubImage1D "glCompressedTexSubImage1D" (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLubyte *)
GLvoid realGlCompressedTexSubImage2D "glCompressedTexSubImage2D" (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLubyte *)
GLvoid realGlCompressedTexSubImage3D "glCompressedTexSubImage3D" (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLubyte *)
GLvoid realGlGetCompressedTexImage "glGetCompressedTexImage" (GLenum, GLint, GLubyte *)
GLvoid realGlMultiTexCoord1d "glMultiTexCoord1d" (GLenum, GLdouble)
GLvoid realGlMultiTexCoord1dv "glMultiTexCoord1dv" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord1f "glMultiTexCoord1f" (GLenum, GLfloat)
GLvoid realGlMultiTexCoord1fv "glMultiTexCoord1fv" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord1i "glMultiTexCoord1i" (GLenum, GLint)
GLvoid realGlMultiTexCoord1iv "glMultiTexCoord1iv" (GLenum, GLint *)
GLvoid realGlMultiTexCoord1s "glMultiTexCoord1s" (GLenum, GLshort)
GLvoid realGlMultiTexCoord1sv "glMultiTexCoord1sv" (GLenum, GLshort *)
GLvoid realGlMultiTexCoord2d "glMultiTexCoord2d" (GLenum, GLdouble, GLdouble)
GLvoid realGlMultiTexCoord2dv "glMultiTexCoord2dv" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord2f "glMultiTexCoord2f" (GLenum, GLfloat, GLfloat)
GLvoid realGlMultiTexCoord2fv "glMultiTexCoord2fv" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord2i "glMultiTexCoord2i" (GLenum, GLint, GLint)
GLvoid realGlMultiTexCoord2iv "glMultiTexCoord2iv" (GLenum, GLint *)
GLvoid realGlMultiTexCoord2s "glMultiTexCoord2s" (GLenum, GLshort, GLshort)
GLvoid realGlMultiTexCoord2sv "glMultiTexCoord2sv" (GLenum, GLshort *)
GLvoid realGlMultiTexCoord3d "glMultiTexCoord3d" (GLenum, GLdouble, GLdouble, GLdouble)
GLvoid realGlMultiTexCoord3dv "glMultiTexCoord3dv" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord3f "glMultiTexCoord3f" (GLenum, GLfloat, GLfloat, GLfloat)
GLvoid realGlMultiTexCoord3fv "glMultiTexCoord3fv" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord3i "glMultiTexCoord3i" (GLenum, GLint, GLint, GLint)
GLvoid realGlMultiTexCoord3iv "glMultiTexCoord3iv" (GLenum, GLint *)
GLvoid realGlMultiTexCoord3s "glMultiTexCoord3s" (GLenum, GLshort, GLshort, GLshort)
GLvoid realGlMultiTexCoord3sv "glMultiTexCoord3sv" (GLenum, GLshort *)
GLvoid realGlMultiTexCoord4d "glMultiTexCoord4d" (GLenum, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlMultiTexCoord4dv "glMultiTexCoord4dv" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord4f "glMultiTexCoord4f" (GLenum, GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlMultiTexCoord4fv "glMultiTexCoord4fv" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord4i "glMultiTexCoord4i" (GLenum, GLint, GLint, GLint, GLint)
GLvoid realGlMultiTexCoord4iv "glMultiTexCoord4iv" (GLenum, GLint *)
GLvoid realGlMultiTexCoord4s "glMultiTexCoord4s" (GLenum, GLshort, GLshort, GLshort, GLshort)
GLvoid realGlMultiTexCoord4sv "glMultiTexCoord4sv" (GLenum, GLshort *)
GLvoid realGlLoadTransposeMatrixd "glLoadTransposeMatrixd" (GLdouble *)
GLvoid realGlLoadTransposeMatrixf "glLoadTransposeMatrixf" (GLfloat *)
GLvoid realGlMultTransposeMatrixd "glMultTransposeMatrixd" (GLdouble *)
GLvoid realGlMultTransposeMatrixf "glMultTransposeMatrixf" (GLfloat *)
GLvoid realGlSampleCoverage "glSampleCoverage" (GLclampf, GLboolean)
GLvoid realGlActiveTextureARB "glActiveTextureARB" (GLenum)
GLvoid realGlClientActiveTextureARB "glClientActiveTextureARB" (GLenum)
GLvoid realGlMultiTexCoord1dARB "glMultiTexCoord1dARB" (GLenum, GLdouble)
GLvoid realGlMultiTexCoord1dvARB "glMultiTexCoord1dvARB" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord1fARB "glMultiTexCoord1fARB" (GLenum, GLfloat)
GLvoid realGlMultiTexCoord1fvARB "glMultiTexCoord1fvARB" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord1iARB "glMultiTexCoord1iARB" (GLenum, GLint)
GLvoid realGlMultiTexCoord1ivARB "glMultiTexCoord1ivARB" (GLenum, GLint *)
GLvoid realGlMultiTexCoord1sARB "glMultiTexCoord1sARB" (GLenum, GLshort)
GLvoid realGlMultiTexCoord1svARB "glMultiTexCoord1svARB" (GLenum, GLshort *)
GLvoid realGlMultiTexCoord2dARB "glMultiTexCoord2dARB" (GLenum, GLdouble, GLdouble)
GLvoid realGlMultiTexCoord2dvARB "glMultiTexCoord2dvARB" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord2fARB "glMultiTexCoord2fARB" (GLenum, GLfloat, GLfloat)
GLvoid realGlMultiTexCoord2fvARB "glMultiTexCoord2fvARB" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord2iARB "glMultiTexCoord2iARB" (GLenum, GLint, GLint)
GLvoid realGlMultiTexCoord2ivARB "glMultiTexCoord2ivARB" (GLenum, GLint *)
GLvoid realGlMultiTexCoord2sARB "glMultiTexCoord2sARB" (GLenum, GLshort, GLshort)
GLvoid realGlMultiTexCoord2svARB "glMultiTexCoord2svARB" (GLenum, GLshort *)
GLvoid realGlMultiTexCoord3dARB "glMultiTexCoord3dARB" (GLenum, GLdouble, GLdouble, GLdouble)
GLvoid realGlMultiTexCoord3dvARB "glMultiTexCoord3dvARB" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord3fARB "glMultiTexCoord3fARB" (GLenum, GLfloat, GLfloat, GLfloat)
GLvoid realGlMultiTexCoord3fvARB "glMultiTexCoord3fvARB" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord3iARB "glMultiTexCoord3iARB" (GLenum, GLint, GLint, GLint)
GLvoid realGlMultiTexCoord3ivARB "glMultiTexCoord3ivARB" (GLenum, GLint *)
GLvoid realGlMultiTexCoord3sARB "glMultiTexCoord3sARB" (GLenum, GLshort, GLshort, GLshort)
GLvoid realGlMultiTexCoord3svARB "glMultiTexCoord3svARB" (GLenum, GLshort *)
GLvoid realGlMultiTexCoord4dARB "glMultiTexCoord4dARB" (GLenum, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlMultiTexCoord4dvARB "glMultiTexCoord4dvARB" (GLenum, GLdouble *)
GLvoid realGlMultiTexCoord4fARB "glMultiTexCoord4fARB" (GLenum, GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlMultiTexCoord4fvARB "glMultiTexCoord4fvARB" (GLenum, GLfloat *)
GLvoid realGlMultiTexCoord4iARB "glMultiTexCoord4iARB" (GLenum, GLint, GLint, GLint, GLint)
GLvoid realGlMultiTexCoord4ivARB "glMultiTexCoord4ivARB" (GLenum, GLint *)
GLvoid realGlMultiTexCoord4sARB "glMultiTexCoord4sARB" (GLenum, GLshort, GLshort, GLshort, GLshort)
GLvoid realGlMultiTexCoord4svARB "glMultiTexCoord4svARB" (GLenum, GLshort *)
GLvoid realGlVertexAttrib1dARB "glVertexAttrib1dARB" (GLuint, GLdouble)
GLvoid realGlVertexAttrib1dvARB "glVertexAttrib1dvARB" (GLuint, GLdouble *)
GLvoid realGlVertexAttrib1fARB "glVertexAttrib1fARB" (GLuint, GLfloat)
GLvoid realGlVertexAttrib1fvARB "glVertexAttrib1fvARB" (GLuint, GLfloat *)
GLvoid realGlVertexAttrib1sARB "glVertexAttrib1sARB" (GLuint, GLshort)
GLvoid realGlVertexAttrib1svARB "glVertexAttrib1svARB" (GLuint, GLshort *)
GLvoid realGlVertexAttrib2dARB "glVertexAttrib2dARB" (GLuint, GLdouble, GLdouble)
GLvoid realGlVertexAttrib2dvARB "glVertexAttrib2dvARB" (GLuint, GLdouble *)
GLvoid realGlVertexAttrib2fARB "glVertexAttrib2fARB" (GLuint, GLfloat, GLfloat)
GLvoid realGlVertexAttrib2fvARB "glVertexAttrib2fvARB" (GLuint, GLfloat *)
GLvoid realGlVertexAttrib2sARB "glVertexAttrib2sARB" (GLuint, GLshort, GLshort)
GLvoid realGlVertexAttrib2svARB "glVertexAttrib2svARB" (GLuint, GLshort *)
GLvoid realGlVertexAttrib3dARB "glVertexAttrib3dARB" (GLuint, GLdouble, GLdouble, GLdouble)
GLvoid realGlVertexAttrib3dvARB "glVertexAttrib3dvARB" (GLuint, GLdouble *)
GLvoid realGlVertexAttrib3fARB "glVertexAttrib3fARB" (GLuint, GLfloat, GLfloat, GLfloat)
GLvoid realGlVertexAttrib3fvARB "glVertexAttrib3fvARB" (GLuint, GLfloat *)
GLvoid realGlVertexAttrib3sARB "glVertexAttrib3sARB" (GLuint, GLshort, GLshort, GLshort)
GLvoid realGlVertexAttrib3svARB "glVertexAttrib3svARB" (GLuint, GLshort *)
GLvoid realGlVertexAttrib4NbvARB "glVertexAttrib4NbvARB" (GLuint, GLbyte *)
GLvoid realGlVertexAttrib4NivARB "glVertexAttrib4NivARB" (GLuint, GLint *)
GLvoid realGlVertexAttrib4NsvARB "glVertexAttrib4NsvARB" (GLuint, GLshort *)
GLvoid realGlVertexAttrib4NubARB "glVertexAttrib4NubARB" (GLuint, GLubyte, GLubyte, GLubyte, GLubyte)
GLvoid realGlVertexAttrib4NubvARB "glVertexAttrib4NubvARB" (GLuint, GLubyte *)
GLvoid realGlVertexAttrib4NuivARB "glVertexAttrib4NuivARB" (GLuint, GLuint *)
GLvoid realGlVertexAttrib4NusvARB "glVertexAttrib4NusvARB" (GLuint, GLushort *)
GLvoid realGlVertexAttrib4bvARB "glVertexAttrib4bvARB" (GLuint, GLbyte *)
GLvoid realGlVertexAttrib4dARB "glVertexAttrib4dARB" (GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlVertexAttrib4dvARB "glVertexAttrib4dvARB" (GLuint, GLdouble *)
GLvoid realGlVertexAttrib4fARB "glVertexAttrib4fARB" (GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlVertexAttrib4fvARB "glVertexAttrib4fvARB" (GLuint, GLfloat *)
GLvoid realGlVertexAttrib4ivARB "glVertexAttrib4ivARB" (GLuint, GLint *)
GLvoid realGlVertexAttrib4sARB "glVertexAttrib4sARB" (GLuint, GLshort, GLshort, GLshort, GLshort)
GLvoid realGlVertexAttrib4svARB "glVertexAttrib4svARB" (GLuint, GLshort *)
GLvoid realGlVertexAttrib4ubvARB "glVertexAttrib4ubvARB" (GLuint, GLubyte *)
GLvoid realGlVertexAttrib4uivARB "glVertexAttrib4uivARB" (GLuint, GLuint *)
GLvoid realGlVertexAttrib4usvARB "glVertexAttrib4usvARB" (GLuint, GLushort *)
GLvoid realGlVertexAttribPointerARB "glVertexAttribPointerARB" (GLuint, GLint, GLenum, GLboolean, GLsizei, GLubyte *)
GLvoid realGlEnableVertexAttribArrayARB "glEnableVertexAttribArrayARB" (GLuint)
GLvoid realGlDisableVertexAttribArrayARB "glDisableVertexAttribArrayARB" (GLuint)
GLvoid realGlProgramStringARB "glProgramStringARB" (GLenum, GLenum, GLsizei, GLubyte *)
GLvoid realGlBindProgramARB "glBindProgramARB" (GLenum, GLuint)
GLvoid realGlDeleteProgramsARB "glDeleteProgramsARB" (GLsizei, GLuint *)
GLvoid realGlGenProgramsARB "glGenProgramsARB" (GLsizei, GLuint *)
GLvoid realGlProgramEnvParameter4dARB "glProgramEnvParameter4dARB" (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlProgramEnvParameter4dvARB "glProgramEnvParameter4dvARB" (GLenum, GLuint, GLdouble *)
GLvoid realGlProgramEnvParameter4fARB "glProgramEnvParameter4fARB" (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlProgramEnvParameter4fvARB "glProgramEnvParameter4fvARB" (GLenum, GLuint, GLfloat *)
GLvoid realGlProgramLocalParameter4dARB "glProgramLocalParameter4dARB" (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)
GLvoid realGlProgramLocalParameter4dvARB "glProgramLocalParameter4dvARB" (GLenum, GLuint, GLdouble *)
GLvoid realGlProgramLocalParameter4fARB "glProgramLocalParameter4fARB" (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlProgramLocalParameter4fvARB "glProgramLocalParameter4fvARB" (GLenum, GLuint, GLfloat *)
GLvoid realGlGetProgramEnvParameterdvARB "glGetProgramEnvParameterdvARB" (GLenum, GLuint, GLdouble *)
GLvoid realGlGetProgramEnvParameterfvARB "glGetProgramEnvParameterfvARB" (GLenum, GLuint, GLfloat *)
GLvoid realGlGetProgramLocalParameterdvARB "glGetProgramLocalParameterdvARB" (GLenum, GLuint, GLdouble *)
GLvoid realGlGetProgramLocalParameterfvARB "glGetProgramLocalParameterfvARB" (GLenum, GLuint, GLfloat *)
GLvoid realGlGetProgramivARB "glGetProgramivARB" (GLenum, GLenum, GLint *)
GLvoid realGlGetProgramStringARB "glGetProgramStringARB" (GLenum, GLenum, GLchar *)
GLvoid realGlGetVertexAttribdvARB "glGetVertexAttribdvARB" (GLuint, GLenum, GLdouble *)
GLvoid realGlGetVertexAttribfvARB "glGetVertexAttribfvARB" (GLuint, GLenum, GLfloat *)
GLvoid realGlGetVertexAttribivARB "glGetVertexAttribivARB" (GLuint, GLenum, GLint *)
GLboolean realGlIsProgramARB "glIsProgramARB" (GLuint)
GLvoid realGlBindBufferARB "glBindBufferARB" (GLenum, GLuint)
GLboolean realGlIsBufferARB "glIsBufferARB" (GLuint)
GLvoid realGlBufferDataARB "glBufferDataARB" (GLenum, GLsizeiptrARB, GLubyte *, GLenum)
GLvoid realGlBufferSubDataARB "glBufferSubDataARB" (GLenum, GLintptrARB, GLsizeiptrARB, GLubyte *)
GLvoid realGlGetBufferSubDataARB "glGetBufferSubDataARB" (GLenum, GLintptrARB, GLsizeiptrARB, GLubyte *)
GLvoid * realGlMapBufferARB "glMapBufferARB" (GLenum, GLenum)
GLboolean realGlUnmapBufferARB "glUnmapBufferARB" (GLenum)
GLvoid realGlGetBufferParameterivARB "glGetBufferParameterivARB" (GLenum, GLenum, GLint *)
GLvoid realGlDeleteObjectARB "glDeleteObjectARB" (GLhandleARB)
GLhandleARB realGlGetHandleARB "glGetHandleARB" (GLenum)
GLvoid realGlDetachObjectARB "glDetachObjectARB" (GLhandleARB, GLhandleARB)
GLhandleARB realGlCreateShaderObjectARB "glCreateShaderObjectARB" (GLenum)
GLvoid realGlShaderSourceARB "glShaderSourceARB" (GLhandleARB, GLsizei, GLchar * *, GLint *)
GLvoid realGlCompileShaderARB "glCompileShaderARB" (GLhandleARB)
GLhandleARB realGlCreateProgramObjectARB "glCreateProgramObjectARB" ()
GLvoid realGlAttachObjectARB "glAttachObjectARB" (GLhandleARB, GLhandleARB)
GLvoid realGlLinkProgramARB "glLinkProgramARB" (GLhandleARB)
GLvoid realGlUseProgramObjectARB "glUseProgramObjectARB" (GLhandleARB)
GLvoid realGlValidateProgramARB "glValidateProgramARB" (GLhandleARB)
GLvoid realGlUniform1fARB "glUniform1fARB" (GLint, GLfloat)
GLvoid realGlUniform2fARB "glUniform2fARB" (GLint, GLfloat, GLfloat)
GLvoid realGlUniform3fARB "glUniform3fARB" (GLint, GLfloat, GLfloat, GLfloat)
GLvoid realGlUniform4fARB "glUniform4fARB" (GLint, GLfloat, GLfloat, GLfloat, GLfloat)
GLvoid realGlUniform1iARB "glUniform1iARB" (GLint, GLint)
GLvoid realGlUniform2iARB "glUniform2iARB" (GLint, GLint, GLint)
GLvoid realGlUniform3iARB "glUniform3iARB" (GLint, GLint, GLint, GLint)
GLvoid realGlUniform4iARB "glUniform4iARB" (GLint, GLint, GLint, GLint, GLint)
GLvoid realGlUniform1fvARB "glUniform1fvARB" (GLint, GLsizei, GLfloat *)
GLvoid realGlUniform2fvARB "glUniform2fvARB" (GLint, GLsizei, GLfloat *)
GLvoid realGlUniform3fvARB "glUniform3fvARB" (GLint, GLsizei, GLfloat *)
GLvoid realGlUniform4fvARB "glUniform4fvARB" (GLint, GLsizei, GLfloat *)
GLvoid realGlUniform1ivARB "glUniform1ivARB" (GLint, GLsizei, GLint *)
GLvoid realGlUniform2ivARB "glUniform2ivARB" (GLint, GLsizei, GLint *)
GLvoid realGlUniform3ivARB "glUniform3ivARB" (GLint, GLsizei, GLint *)
GLvoid realGlUniform4ivARB "glUniform4ivARB" (GLint, GLsizei, GLint *)
GLvoid realGlUniformMatrix2fvARB "glUniformMatrix2fvARB" (GLint, GLsizei, GLboolean, GLfloat *)
GLvoid realGlUniformMatrix3fvARB "glUniformMatrix3fvARB" (GLint, GLsizei, GLboolean, GLfloat *)
GLvoid realGlUniformMatrix4fvARB "glUniformMatrix4fvARB" (GLint, GLsizei, GLboolean, GLfloat *)
GLvoid realGlGetObjectParameterfvARB "glGetObjectParameterfvARB" (GLhandleARB, GLenum, GLfloat *)
GLvoid realGlGetObjectParameterivARB "glGetObjectParameterivARB" (GLhandleARB, GLenum, GLint *)
GLvoid realGlGetInfoLogARB "glGetInfoLogARB" (GLhandleARB, GLsizei, GLsizei *, GLchar *)
GLvoid realGlGetAttachedObjectsARB "glGetAttachedObjectsARB" (GLhandleARB, GLsizei, GLsizei *, GLubyte *)
GLint realGlGetUniformLocationARB "glGetUniformLocationARB" (GLhandleARB, GLchar *)
GLvoid realGlGetActiveUniformARB "glGetActiveUniformARB" (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)
GLvoid realGlGetUniformfvARB "glGetUniformfvARB" (GLhandleARB, GLint, GLfloat *)
GLvoid realGlGetUniformivARB "glGetUniformivARB" (GLhandleARB, GLint, GLint *)
GLvoid realGlGetShaderSourceARB "glGetShaderSourceARB" (GLhandleARB, GLsizei, GLsizei *, GLchar *)
GLvoid realGlBindAttribLocationARB "glBindAttribLocationARB" (GLhandleARB, GLuint, GLchar *)
GLvoid realGlGetActiveAttribARB "glGetActiveAttribARB" (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)
GLint realGlGetAttribLocationARB "glGetAttribLocationARB" (GLhandleARB, GLchar *)
GLvoid realGlGetProgramiv "glGetProgramiv" (GLuint, GLenum, GLint *)
GLvoid realGlGetShaderiv "glGetShaderiv" (GLuint, GLenum, GLint *)
GLvoid realGlDeleteProgram "glDeleteProgram" (GLuint)
GLvoid realGlDeleteShader "glDeleteShader" (GLuint)
GLvoid realGlGetProgramInfoLog "glGetProgramInfoLog" (GLhandleARB, GLsizei, GLsizei *, GLchar *)
GLvoid realGlGetShaderInfoLog "glGetShaderInfoLog" (GLhandleARB, GLsizei, GLsizei *, GLchar *)
GLboolean realGlIsRenderbufferEXT "glIsRenderbufferEXT" (GLuint)
GLvoid realGlBindRenderbufferEXT "glBindRenderbufferEXT" (GLenum, GLuint)
GLvoid realGlDeleteRenderbuffersEXT "glDeleteRenderbuffersEXT" (GLsizei, GLuint *)
GLvoid realGlGenRenderbuffersEXT "glGenRenderbuffersEXT" (GLsizei, GLuint *)
GLvoid realGlRenderbufferStorageEXT "glRenderbufferStorageEXT" (GLenum, GLenum, GLsizei, GLsizei)
GLvoid realGlGetRenderbufferParameterivEXT "glGetRenderbufferParameterivEXT" (GLenum, GLenum, GLint *)
GLboolean realGlIsFramebufferEXT "glIsFramebufferEXT" (GLuint)
GLvoid realGlBindFramebufferEXT "glBindFramebufferEXT" (GLenum, GLuint)
GLvoid realGlDeleteFramebuffersEXT "glDeleteFramebuffersEXT" (GLsizei, GLuint *)
GLvoid realGlGenFramebuffersEXT "glGenFramebuffersEXT" (GLsizei, GLuint *)
GLenum realGlCheckFramebufferStatusEXT "glCheckFramebufferStatusEXT" (GLenum)
GLvoid realGlFramebufferTexture1DEXT "glFramebufferTexture1DEXT" (GLenum, GLenum, GLenum, GLuint, GLint)
GLvoid realGlFramebufferTexture2DEXT "glFramebufferTexture2DEXT" (GLenum, GLenum, GLenum, GLuint, GLint)
GLvoid realGlFramebufferTexture3DEXT "glFramebufferTexture3DEXT" (GLenum, GLenum, GLenum, GLuint, GLint, GLint)
GLvoid realGlFramebufferRenderbufferEXT "glFramebufferRenderbufferEXT" (GLenum, GLenum, GLenum, GLuint)
GLvoid realGlGetFramebufferAttachmentParameterivEXT "glGetFramebufferAttachmentParameterivEXT" (GLenum, GLenum, GLenum, GLint *)
GLvoid realGlGenerateMipmapEXT "glGenerateMipmapEXT" (GLenum)
cdef int glActiveTextureARB(GLenum) except? 0
cdef int glAttachObjectARB(GLhandleARB, GLhandleARB) except? 0
cdef int glBindFramebufferEXT(GLenum, GLuint) except? 0
cdef int glBindRenderbufferEXT(GLenum, GLuint) except? 0
cdef int glBindTexture(GLenum, GLuint) except? 0
cdef int glBlendFunc(GLenum, GLenum) except? 0
cdef int glClear(GLbitfield) except? 0
cdef int glClearColor(GLclampf, GLclampf, GLclampf, GLclampf) except? 0
cdef int glCompileShaderARB(GLhandleARB) except? 0
cdef int glCopyTexImage2D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) except? 0
cdef int glCopyTexSubImage2D(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) except? 0
cdef GLhandleARB glCreateProgramObjectARB() except? 0
cdef GLhandleARB glCreateShaderObjectARB(GLenum) except? 0
cdef int glDeleteFramebuffersEXT(GLsizei, GLuint *) except? 0
cdef int glDeleteProgram(GLuint) except? 0
cdef int glDeleteRenderbuffersEXT(GLsizei, GLuint *) except? 0
cdef int glDeleteShader(GLuint) except? 0
cdef int glDeleteTextures(GLsizei, GLuint *) except? 0
cdef int glDisable(GLenum) except? 0
cdef int glDisableVertexAttribArrayARB(GLuint) except? 0
cdef int glDrawArrays(GLenum, GLint, GLsizei) except? 0
cdef int glEnable(GLenum) except? 0
cdef int glEnableVertexAttribArrayARB(GLuint) except? 0
cdef int glFinish() except? 0
cdef int glFramebufferRenderbufferEXT(GLenum, GLenum, GLenum, GLuint) except? 0
cdef int glFramebufferTexture2DEXT(GLenum, GLenum, GLenum, GLuint, GLint) except? 0
cdef int glGenFramebuffersEXT(GLsizei, GLuint *) except? 0
cdef int glGenRenderbuffersEXT(GLsizei, GLuint *) except? 0
cdef int glGenTextures(GLsizei, GLuint *) except? 0
cdef GLint glGetAttribLocationARB(GLhandleARB, GLchar *) except? 0
cdef int glGetIntegerv(GLenum, GLint *) except? 0
cdef int glGetProgramInfoLog(GLhandleARB, GLsizei, GLsizei *, GLchar *) except? 0
cdef int glGetProgramiv(GLuint, GLenum, GLint *) except? 0
cdef int glGetShaderInfoLog(GLhandleARB, GLsizei, GLsizei *, GLchar *) except? 0
cdef int glGetShaderiv(GLuint, GLenum, GLint *) except? 0
cdef GLchar * glGetString(GLenum) except? NULL
cdef GLint glGetUniformLocationARB(GLhandleARB, GLchar *) except? 0
cdef int glLinkProgramARB(GLhandleARB) except? 0
cdef int glReadPixels(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLubyte *) except? 0
cdef int glRenderbufferStorageEXT(GLenum, GLenum, GLsizei, GLsizei) except? 0
cdef int glScissor(GLint, GLint, GLsizei, GLsizei) except? 0
cdef int glShaderSourceARB(GLhandleARB, GLsizei, GLchar * *, GLint *) except? 0
cdef int glTexImage2D(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, GLubyte *) except? 0
cdef int glTexParameteri(GLenum, GLenum, GLint) except? 0
cdef int glTexSubImage2D(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLubyte *) except? 0
cdef int glUniform1fARB(GLint, GLfloat) except? 0
cdef int glUniform1iARB(GLint, GLint) except? 0
cdef int glUniform2fARB(GLint, GLfloat, GLfloat) except? 0
cdef int glUniform4fARB(GLint, GLfloat, GLfloat, GLfloat, GLfloat) except? 0
cdef int glUniformMatrix4fvARB(GLint, GLsizei, GLboolean, GLfloat *) except? 0
cdef int glUseProgramObjectARB(GLhandleARB) except? 0
cdef int glVertexAttribPointerARB(GLuint, GLint, GLenum, GLboolean, GLsizei, GLubyte *) except? 0
cdef int glViewport(GLint, GLint, GLsizei, GLsizei) except? 0